
Warsmith
Dwarves · Second profession
Warsmith: skills learned by this class in Lineage 2 Elarion. Check learning levels, skill levels, SP costs and class progression.
Skills learned by this class
Inherited skills from earlier classes are omitted. New levels learned by this class are included.
Level 40
| Skill | Skill level | SP |
|---|---|---|
Increases servitor's resistance to hold, sleep, mental attacks by 20, P. Def. by 12%, M. Def. by 25%, resistance to divine attacks, dark attacks by 10 and resistance to stun attacks by 10% for 20 minutes. | 1 | 30,000 |
Increases servitor's Atk. Spd. by 23%, Movement Speed by 25 and 4% of the standard short-range physical damage inflicted on the enemy is recovered as HP for 20 minutes. | 1 | 30,000 |
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 461. | 1 | 12,000 |
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 490. | 2 | 12,000 |
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 521. | 3 | 12,000 |
For 60 seconds, increases MP recovery by 32.0 while standing, 28.8 while walking, and 25.6 while running. Decreases movement speed by 5%. | 3 | 30,000 |
Increases HP recovery bonus by 2.9 and MP recovery bonus by 1.2 when sitting. | 3 | 30,000 |
P. Atk. increases by 23.7 and additionally P. Atk. by 9%, Critical Attack Rate by 30%, Critical Attack Power by 25%, Accuracy by 2 when using a blunt weapon. | 9 | 12,000 |
P. Atk. increases by 25.4 and additionally P. Atk. by 9%, Critical Attack Rate by 30%, Critical Attack Power by 25%, Accuracy by 2 when using a blunt weapon. | 10 | 12,000 |
P. Atk. increases by 27.1 and additionally P. Atk. by 9%, Critical Attack Rate by 30%, Critical Attack Power by 25%, Accuracy by 2 when using a blunt weapon. | 11 | 12,000 |
HP recovery bonus increases by 1.7. | 3 | 30,000 |
Increases P. Atk. by 23.7 and additionally P. Atk. by 9%, Critical Attack Rate by 30%, Critical Attack Power by 25%, Accuracy by 2 when using a polearm, making it possible to attack a large number of enemies. | 9 | 12,000 |
Increases P. Atk. by 25.4 and additionally P. Atk. by 9%, Critical Attack Rate by 30%, Critical Attack Power by 25%, Accuracy by 2 when using a polearm, making it possible to attack a large number of enemies. | 10 | 12,000 |
Increases P. Atk. by 27.1 and additionally P. Atk. by 9%, Critical Attack Rate by 30%, Critical Attack Power by 25%, Accuracy by 2 when using a polearm, making it possible to attack a large number of enemies. | 11 | 12,000 |
Allows you to sit, recovery HP and MP while being protected from a monster's pre-emptive attack. | 3 | 12,000 |
Increases P. Def. by 21.5 and additionally P. Def. by 8%, Evasion by 8 when light armor is equipped. | 14 | 12,000 |
Increases P. Def. by 22.7 and additionally P. Def. by 8%, Evasion by 8 when light armor is equipped. | 15 | 12,000 |
Increases P. Def. by 24 and additionally P. Def. by 8%, Evasion by 8 when light armor is equipped. | 16 | 12,000 |
P. Def. increases by 20.4 and additionally by 8% when heavy armor is equipped. | 14 | 12,000 |
P. Def. increases by 21.6 and additionally by 8% when heavy armor is equipped. | 15 | 12,000 |
P. Def. increases by 22.8 and additionally by 8% when heavy armor is equipped. | 16 | 12,000 |
Makes C-Grade crystallization possible. | 2 | 30,000 |
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 406. | 1 | 12,000 |
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 432. | 2 | 12,000 |
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 458. | 3 | 12,000 |
Movement speed increases by 10 and increases the weight penalty interval by 6000. | 1 | 12,000 |
Increases resistance to hold, sleep, mental attacks by 20, resistance to divine attacks, dark attacks by 10, resistance to stun attacks by 10% and additionally increases M. Def. by 25%. | 1 | 12,000 |
Level 43
| Skill | Skill level | SP |
|---|---|---|
Summons a mechanical golem that is capable of long-distance cannon attacks. Requires 9 Spirit Ores. While active, 15% of earned Exp will be consumed, along with 5 additional spirit ores at 4 regular intervals. | 3 | 40,000 |
Increases servitor's P. Atk. by 15%, Critical Attack Rate by 70%, Critical Attack Power by 40% and Accuracy by 4 for 20 minutes. | 1 | 40,000 |
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 553. | 4 | 14,000 |
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 586. | 5 | 14,000 |
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 620. | 6 | 14,000 |
Level 5 items can be manufactured. | 5 | 40,000 |
P. Atk. increases by 29 and additionally P. Atk. by 11%, Critical Attack Rate by 50%, Critical Attack Power by 45%, Accuracy by 3 when using a blunt weapon. | 12 | 14,000 |
P. Atk. increases by 30.9 and additionally P. Atk. by 11%, Critical Attack Rate by 50%, Critical Attack Power by 45%, Accuracy by 3 when using a blunt weapon. | 13 | 14,000 |
P. Atk. increases by 32.9 and additionally P. Atk. by 11%, Critical Attack Rate by 50%, Critical Attack Power by 45%, Accuracy by 3 when using a blunt weapon. | 14 | 14,000 |
Max HP increases by 60 and additionally by 10%. | 1 | 40,000 |
HP recovery bonus increases by 2.1. | 4 | 40,000 |
Increases P. Atk. by 29 and additionally P. Atk. by 11%, Critical Attack Rate by 50%, Critical Attack Power by 45%, Accuracy by 3 when using a polearm, making it possible to attack a large number of enemies. | 12 | 14,000 |
Increases P. Atk. by 30.9 and additionally P. Atk. by 11%, Critical Attack Rate by 50%, Critical Attack Power by 45%, Accuracy by 3 when using a polearm, making it possible to attack a large number of enemies. | 13 | 14,000 |
Increases P. Atk. by 32.9 and additionally P. Atk. by 11%, Critical Attack Rate by 50%, Critical Attack Power by 45%, Accuracy by 3 when using a polearm, making it possible to attack a large number of enemies. | 14 | 14,000 |
Increases P. Def. by 25.3 and additionally P. Def. by 12%, Evasion by 9 when light armor is equipped. | 17 | 14,000 |
Increases P. Def. by 26.6 and additionally P. Def. by 12%, Evasion by 9 when light armor is equipped. | 18 | 14,000 |
Increases P. Def. by 27.9 and additionally P. Def. by 12%, Evasion by 9 when light armor is equipped. | 19 | 14,000 |
P. Def. increases by 24.1 and additionally by 12% when heavy armor is equipped. | 17 | 14,000 |
P. Def. increases by 25.4 and additionally by 12% when heavy armor is equipped. | 18 | 14,000 |
P. Def. increases by 26.7 and additionally by 12% when heavy armor is equipped. | 19 | 14,000 |
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 486. | 4 | 14,000 |
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 515. | 5 | 14,000 |
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 546. | 6 | 14,000 |
Atk. Spd. increases by 8% and 4% of the standard short-range physical damage inflicted on the enemy is recovered as HP. | 1 | 14,000 |
Level 46
| Skill | Skill level | SP |
|---|---|---|
Heals one's own bleeding up to Effect 7. | 2 | 67,000 |
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 656. | 7 | 22,000 |
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 693. | 8 | 22,000 |
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 732. | 9 | 22,000 |
Increases HP recovery bonus by 3.6 and MP recovery bonus by 1.5 when sitting. | 4 | 67,000 |
Quadruple the weight limit. | 3 | 67,000 |
P. Atk. increases by 35 and additionally P. Atk. by 13%, Critical Attack Rate by 70%, Critical Attack Power by 50%, Accuracy by 4 when using a blunt weapon. | 15 | 22,000 |
P. Atk. increases by 37.1 and additionally P. Atk. by 13%, Critical Attack Rate by 70%, Critical Attack Power by 50%, Accuracy by 4 when using a blunt weapon. | 16 | 22,000 |
P. Atk. increases by 39.4 and additionally P. Atk. by 13%, Critical Attack Rate by 70%, Critical Attack Power by 50%, Accuracy by 4 when using a blunt weapon. | 17 | 22,000 |
Increases P. Atk. by 35 and additionally P. Atk. by 13%, Critical Attack Rate by 70%, Critical Attack Power by 50%, Accuracy by 4 when using a polearm, making it possible to attack a large number of enemies. | 15 | 22,000 |
Increases P. Atk. by 37.1 and additionally P. Atk. by 13%, Critical Attack Rate by 70%, Critical Attack Power by 50%, Accuracy by 4 when using a polearm, making it possible to attack a large number of enemies. | 16 | 22,000 |
Increases P. Atk. by 39.4 and additionally P. Atk. by 13%, Critical Attack Rate by 70%, Critical Attack Power by 50%, Accuracy by 4 when using a polearm, making it possible to attack a large number of enemies. | 17 | 22,000 |
Increases P. Def. by 29.3 and additionally P. Def. by 15%, Evasion by 9 when light armor is equipped. | 20 | 22,000 |
Increases P. Def. by 30.7 and additionally P. Def. by 15%, Evasion by 9 when light armor is equipped. | 21 | 22,000 |
Increases P. Def. by 32.1 and additionally P. Def. by 15%, Evasion by 9 when light armor is equipped. | 22 | 22,000 |
P. Def. increases by 28 and additionally by 15% when heavy armor is equipped. | 20 | 22,000 |
P. Def. increases by 29.4 and additionally by 15% when heavy armor is equipped. | 21 | 22,000 |
P. Def. increases by 30.8 and additionally by 15% when heavy armor is equipped. | 22 | 22,000 |
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 577. | 7 | 22,000 |
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 610. | 8 | 22,000 |
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 644. | 9 | 22,000 |
Level 49
| Skill | Skill level | SP |
|---|---|---|
Summons siege golem. Summoning requires 300 Crystals: C-Grade and each minute consumes an additional 70 Gemstones: C-Grade. | 1 | 90,000 |
Summons a mechanical golem that is capable of long-distance cannon attacks. Requires 10 Spirit Ores. While active, 15% of earned Exp will be consumed, along with 6 additional spirit ores at 4 regular intervals. | 4 | 90,000 |
Increases servitor's P. Atk. by 20%, Critical Attack Rate by 85%, Critical Attack Power by 50% and Accuracy by 5 for 20 minutes. | 2 | 90,000 |
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 773. | 10 | 33,000 |
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 814. | 11 | 33,000 |
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 857. | 12 | 33,000 |
For 60 seconds, increases MP recovery by 40.0 while standing, 36.0 while walking, and 32.0 while running. Decreases movement speed by 15%. | 4 | 90,000 |
Level 6 items can be manufactured. | 6 | 90,000 |
P. Atk. increases by 41.7 and additionally P. Atk. by 15%, Critical Attack Rate by 90%, Critical Attack Power by 55%, Accuracy by 5 when using a blunt weapon. | 18 | 33,000 |
P. Atk. increases by 44.1 and additionally P. Atk. by 15%, Critical Attack Rate by 90%, Critical Attack Power by 55%, Accuracy by 5 when using a blunt weapon. | 19 | 33,000 |
P. Atk. increases by 46.6 and additionally P. Atk. by 15%, Critical Attack Rate by 90%, Critical Attack Power by 55%, Accuracy by 5 when using a blunt weapon. | 20 | 33,000 |
Max HP increases by 100 and additionally by 10%. | 2 | 90,000 |
Increases P. Atk. by 41.7 and additionally P. Atk. by 15%, Critical Attack Rate by 90%, Critical Attack Power by 55%, Accuracy by 5 when using a polearm, making it possible to attack a large number of enemies. | 18 | 33,000 |
Increases P. Atk. by 44.1 and additionally P. Atk. by 15%, Critical Attack Rate by 90%, Critical Attack Power by 55%, Accuracy by 5 when using a polearm, making it possible to attack a large number of enemies. | 19 | 33,000 |
Increases P. Atk. by 46.6 and additionally P. Atk. by 15%, Critical Attack Rate by 90%, Critical Attack Power by 55%, Accuracy by 5 when using a polearm, making it possible to attack a large number of enemies. | 20 | 33,000 |
Increases P. Def. by 33.6 and additionally P. Def. by 18%, Evasion by 9 when light armor is equipped. | 23 | 33,000 |
Increases P. Def. by 35 and additionally P. Def. by 18%, Evasion by 9 when light armor is equipped. | 24 | 33,000 |
Increases P. Def. by 36.5 and additionally P. Def. by 18%, Evasion by 9 when light armor is equipped. | 25 | 33,000 |
P. Def. increases by 32.2 and additionally by 18% when heavy armor is equipped. | 23 | 33,000 |
P. Def. increases by 33.7 and additionally by 18% when heavy armor is equipped. | 24 | 33,000 |
P. Def. increases by 35.2 and additionally by 18% when heavy armor is equipped. | 25 | 33,000 |
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 680. | 10 | 33,000 |
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 717. | 11 | 33,000 |
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 754. | 12 | 33,000 |
Level 52
| Skill | Skill level | SP |
|---|---|---|
Increases servitor's resistance to hold, sleep, mental attacks by 30, P. Def. by 20%, M. Def. by 45%, resistance to divine attacks, dark attacks by 15 and resistance to stun attacks by 15% for 20 minutes. | 2 | 75,000 |
Increases servitor's Atk. Spd. by 33%, Movement Speed by 32 and 6% of the standard short-range physical damage inflicted on the enemy is recovered as HP for 20 minutes. | 2 | 75,000 |
Increases servitor's P. Atk. by 25%, Critical Attack Rate by 100%, Critical Attack Power by 60% and Accuracy by 6 for 20 minutes. | 3 | 75,000 |
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 902. | 13 | 53,000 |
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 948. | 14 | 53,000 |
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 995. | 15 | 53,000 |
Increases HP recovery bonus by 4.5 and MP recovery bonus by 1.7 when sitting. | 5 | 75,000 |
P. Atk. increases by 49.2 and additionally P. Atk. by 17%, Critical Attack Rate by 110%, Critical Attack Power by 60%, Accuracy by 6 when using a blunt weapon. | 21 | 53,000 |
P. Atk. increases by 51.9 and additionally P. Atk. by 17%, Critical Attack Rate by 110%, Critical Attack Power by 60%, Accuracy by 6 when using a blunt weapon. | 22 | 53,000 |
P. Atk. increases by 54.6 and additionally P. Atk. by 17%, Critical Attack Rate by 110%, Critical Attack Power by 60%, Accuracy by 6 when using a blunt weapon. | 23 | 53,000 |
HP recovery bonus increases by 2.6. | 5 | 75,000 |
Increases P. Atk. by 49.2 and additionally P. Atk. by 17%, Critical Attack Rate by 110%, Critical Attack Power by 60%, Accuracy by 6 when using a polearm, making it possible to attack a large number of enemies. | 21 | 53,000 |
Increases P. Atk. by 51.9 and additionally P. Atk. by 17%, Critical Attack Rate by 110%, Critical Attack Power by 60%, Accuracy by 6 when using a polearm, making it possible to attack a large number of enemies. | 22 | 53,000 |
Increases P. Atk. by 54.6 and additionally P. Atk. by 17%, Critical Attack Rate by 110%, Critical Attack Power by 60%, Accuracy by 6 when using a polearm, making it possible to attack a large number of enemies. | 23 | 53,000 |
Allows you to sit, recovery HP and MP while being protected from a monster's pre-emptive attack. | 4 | 75,000 |
Increases P. Def. by 38.1 and additionally P. Def. by 20%, Evasion by 10 when light armor is equipped. | 26 | 53,000 |
Increases P. Def. by 39.6 and additionally P. Def. by 20%, Evasion by 10 when light armor is equipped. | 27 | 53,000 |
Increases P. Def. by 41.2 and additionally P. Def. by 20%, Evasion by 10 when light armor is equipped. | 28 | 53,000 |
P. Def. increases by 36.7 and additionally by 20% when heavy armor is equipped. | 26 | 53,000 |
P. Def. increases by 38.2 and additionally by 20% when heavy armor is equipped. | 27 | 53,000 |
P. Def. increases by 39.8 and additionally by 20% when heavy armor is equipped. | 28 | 53,000 |
Makes B-Grade crystallization possible. | 3 | 75,000 |
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 794. | 13 | 53,000 |
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 834. | 14 | 53,000 |
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 876. | 15 | 53,000 |
Movement speed increases by 15 and increases the weight penalty interval by 12000. | 2 | 53,000 |
Increases resistance to hold, sleep, mental attacks by 30, resistance to divine attacks, dark attacks by 15, resistance to stun attacks by 15% and additionally increases M. Def. by 40%. | 2 | 75,000 |
Increases shield defense rate by 10% and shield P. Def. by 15%. | 1 | 75,000 |
Level 55
| Skill | Skill level | SP |
|---|---|---|
Summons a mechanical golem that is capable of long-distance cannon attacks. Requires 10 Spirit Ores. While active, 15% of earned Exp will be consumed, along with 6 additional spirit ores at 4 regular intervals. | 5 | 100,000 |
Increases servitor's P. Atk. by 30%, Critical Attack Rate by 120%, Critical Attack Power by 70% and Accuracy by 8 for 20 minutes. | 4 | 100,000 |
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1044. | 16 | 63,000 |
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1094. | 17 | 63,000 |
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1145. | 18 | 63,000 |
For 60 seconds, increases MP recovery by 48.0 while standing, 43.2 while walking, and 38.4 while running. Decreases movement speed by 30%. | 5 | 100,000 |
Level 7 items can be manufactured. | 7 | 100,000 |
P. Atk. increases by 57.5 and additionally P. Atk. by 18%, Critical Attack Rate by 120%, Critical Attack Power by 70%, Accuracy by 8 when using a blunt weapon. | 24 | 63,000 |
P. Atk. increases by 60.4 and additionally P. Atk. by 18%, Critical Attack Rate by 120%, Critical Attack Power by 70%, Accuracy by 8 when using a blunt weapon. | 25 | 63,000 |
P. Atk. increases by 63.3 and additionally P. Atk. by 18%, Critical Attack Rate by 120%, Critical Attack Power by 70%, Accuracy by 8 when using a blunt weapon. | 26 | 63,000 |
Max HP increases by 150 and additionally by 20%. | 3 | 100,000 |
Increases P. Atk. by 57.5 and additionally P. Atk. by 18%, Critical Attack Rate by 120%, Critical Attack Power by 70%, Accuracy by 8 when using a polearm, making it possible to attack a large number of enemies. | 24 | 63,000 |
Increases P. Atk. by 60.4 and additionally P. Atk. by 18%, Critical Attack Rate by 120%, Critical Attack Power by 70%, Accuracy by 8 when using a polearm, making it possible to attack a large number of enemies. | 25 | 63,000 |
Increases P. Atk. by 63.3 and additionally P. Atk. by 18%, Critical Attack Rate by 120%, Critical Attack Power by 70%, Accuracy by 8 when using a polearm, making it possible to attack a large number of enemies. | 26 | 63,000 |
Increases P. Def. by 42.8 and additionally P. Def. by 25%, Evasion by 10 when light armor is equipped. | 29 | 63,000 |
Increases P. Def. by 44.5 and additionally P. Def. by 25%, Evasion by 10 when light armor is equipped. | 30 | 63,000 |
Increases P. Def. by 46.1 and additionally P. Def. by 25%, Evasion by 10 when light armor is equipped. | 31 | 63,000 |
P. Def. increases by 41.4 and additionally by 25% when heavy armor is equipped. | 29 | 63,000 |
P. Def. increases by 43 and additionally by 25% when heavy armor is equipped. | 30 | 63,000 |
P. Def. increases by 44.6 and additionally by 25% when heavy armor is equipped. | 31 | 63,000 |
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 919. | 16 | 63,000 |
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 963. | 17 | 63,000 |
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1008. | 18 | 63,000 |
Level 58
| Skill | Skill level | SP |
|---|---|---|
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1198. | 19 | 73,000 |
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1252. | 20 | 73,000 |
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1307. | 21 | 73,000 |
Increases HP recovery bonus by 4.7 and MP recovery bonus by 1.8 when sitting. | 6 | 202,000 |
P. Atk. increases by 66.4 and additionally P. Atk. by 22%, Critical Attack Rate by 120%, Critical Attack Power by 70%, Accuracy by 8 when using a blunt weapon. | 27 | 73,000 |
P. Atk. increases by 69.5 and additionally P. Atk. by 22%, Critical Attack Rate by 120%, Critical Attack Power by 70%, Accuracy by 8 when using a blunt weapon. | 28 | 73,000 |
P. Atk. increases by 72.7 and additionally P. Atk. by 22%, Critical Attack Rate by 120%, Critical Attack Power by 70%, Accuracy by 8 when using a blunt weapon. | 29 | 73,000 |
HP recovery bonus increases by 2.7. | 6 | 202,000 |
Increases P. Atk. by 66.4 and additionally P. Atk. by 22%, Critical Attack Rate by 120%, Critical Attack Power by 70%, Accuracy by 8 when using a polearm, making it possible to attack a large number of enemies. | 27 | 73,000 |
Increases P. Atk. by 69.5 and additionally P. Atk. by 22%, Critical Attack Rate by 120%, Critical Attack Power by 70%, Accuracy by 8 when using a polearm, making it possible to attack a large number of enemies. | 28 | 73,000 |
Increases P. Atk. by 72.7 and additionally P. Atk. by 22%, Critical Attack Rate by 120%, Critical Attack Power by 70%, Accuracy by 8 when using a polearm, making it possible to attack a large number of enemies. | 29 | 73,000 |
Allows you to sit, recovery HP and MP while being protected from a monster's pre-emptive attack. | 5 | 202,000 |
Increases P. Def. by 47.8 and additionally P. Def. by 28%, Evasion by 10 when light armor is equipped. | 32 | 73,000 |
Increases P. Def. by 49.5 and additionally P. Def. by 28%, Evasion by 10 when light armor is equipped. | 33 | 73,000 |
Increases P. Def. by 51.3 and additionally P. Def. by 28%, Evasion by 10 when light armor is equipped. | 34 | 73,000 |
P. Def. increases by 46.3 and additionally by 28% when heavy armor is equipped. | 32 | 73,000 |
P. Def. increases by 48 and additionally by 28% when heavy armor is equipped. | 33 | 73,000 |
P. Def. increases by 49.7 and additionally by 28% when heavy armor is equipped. | 34 | 73,000 |
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1054. | 19 | 73,000 |
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1102. | 20 | 73,000 |
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1150. | 21 | 73,000 |
Summons a siege weapon capable of movement in general mode and remote attack in siege mode. Switching modes takes 30 seconds. Summoning requires 120 Crystals: B-Grade and an additional 30 Gemstones: B-Grade per minute. | 1 | 800,000 |
Summons a Big Boom that self-destructs by explosion. Summoning it requires 3 Crystals: D-Grade. Afterwards 5 additional crystals will be consumed at a regular interval for 4 times. 30% of acquired Exp will be consumed. | 1 | 202,000 |
Increases your Accuracy when using a spear. While in use, MP is continuously consumed. | 1 | 202,000 |
Increases your resistance to stun and sleep. MP is continuously consumed while the effect lasts. | 1 | 202,000 |
Atk. Spd. increases by 12% and 6% of the standard short-range physical damage inflicted on the enemy is recovered as HP. | 2 | 73,000 |
Decreases physical skill MP consumption by 10%, magic skill MP consumption by 4% and increases Max MP by 15%. | 1 | 73,000 |
Level 60
| Skill | Skill level | SP |
|---|---|---|
Summons a mechanical golem that is capable of long-distance cannon attacks. Requires 11 Spirit Ores. While active, 15% of earned Exp will be consumed, along with 7 additional spirit ores at 4 regular intervals. | 6 | 350,000 |
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1363. | 22 | 181,000 |
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1420. | 23 | 181,000 |
Increases servitor's P. Atk. by 2%, Atk. Spd. by 5%, Critical Attack Rate by 5%, Critical Attack Power by 2%, and Speed by 2 for 20 minutes. Consumes 1 Spirit Ores. | 1 | 350,000 |
P. Atk. increases by 76 and additionally P. Atk. by 22%, Critical Attack Rate by 120%, Critical Attack Power by 70%, Accuracy by 8 when using a blunt weapon. | 30 | 181,000 |
P. Atk. increases by 79.3 and additionally P. Atk. by 22%, Critical Attack Rate by 120%, Critical Attack Power by 70%, Accuracy by 8 when using a blunt weapon. | 31 | 181,000 |
Increases P. Atk. by 76 and additionally P. Atk. by 22%, Critical Attack Rate by 120%, Critical Attack Power by 70%, Accuracy by 8 when using a polearm, making it possible to attack a large number of enemies. | 30 | 181,000 |
Increases P. Atk. by 79.3 and additionally P. Atk. by 22%, Critical Attack Rate by 120%, Critical Attack Power by 70%, Accuracy by 8 when using a polearm, making it possible to attack a large number of enemies. | 31 | 181,000 |
Increases P. Def. by 53 and additionally P. Def. by 28%, Evasion by 10 when light armor is equipped. | 35 | 181,000 |
Increases P. Def. by 54.8 and additionally P. Def. by 28%, Evasion by 10 when light armor is equipped. | 36 | 181,000 |
P. Def. increases by 51.4 and additionally by 28% when heavy armor is equipped. | 35 | 181,000 |
P. Def. increases by 53.2 and additionally by 28% when heavy armor is equipped. | 36 | 181,000 |
Makes A-Grade crystallization possible. | 4 | 350,000 |
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1200. | 22 | 181,000 |
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1250. | 23 | 181,000 |
Increases P. Def. by 5% and M. Def. by 5% for 20 minutes. Consumes 1 Spirit Ores. | 1 | 350,000 |
Increases P. Atk. by 2%, Atk. Spd. by 5%, Critical Attack Rate by 5%, Critical Attack Power by 2% and Speed by 2 for 20 minutes. Consumes 1 Spirit Ores. | 1 | 350,000 |
Level 62
| Skill | Skill level | SP |
|---|---|---|
Heals one's own bleeding up to Effect 9. | 3 | 230,000 |
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1479. | 24 | 200,000 |
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1538. | 25 | 200,000 |
For 60 seconds, increases MP recovery by 56.0 while standing, 50.4 while walking, and 44.8 while running. Decreases movement speed by 30%. Consumes 1 Spirit Ores. | 6 | 230,000 |
Level 8 items can be manufactured. | 8 | 230,000 |
P. Atk. increases by 82.7 and additionally P. Atk. by 22%, Critical Attack Rate by 120%, Critical Attack Power by 70%, Accuracy by 8 when using a blunt weapon. | 32 | 200,000 |
P. Atk. increases by 86.1 and additionally P. Atk. by 22%, Critical Attack Rate by 120%, Critical Attack Power by 70%, Accuracy by 8 when using a blunt weapon. | 33 | 200,000 |
Max HP increases by 200 and additionally by 30%. | 4 | 230,000 |
Increases P. Atk. by 82.7 and additionally P. Atk. by 22%, Critical Attack Rate by 120%, Critical Attack Power by 70%, Accuracy by 8 when using a polearm, making it possible to attack a large number of enemies. | 32 | 200,000 |
Increases P. Atk. by 86.1 and additionally P. Atk. by 22%, Critical Attack Rate by 120%, Critical Attack Power by 70%, Accuracy by 8 when using a polearm, making it possible to attack a large number of enemies. | 33 | 200,000 |
Allows you to sit, recovery HP and MP while being protected from a monster's pre-emptive attack. | 6 | 230,000 |
Increases P. Def. by 56.6 and additionally P. Def. by 28%, Evasion by 10 when light armor is equipped. | 37 | 200,000 |
Increases P. Def. by 58.4 and additionally P. Def. by 28%, Evasion by 10 when light armor is equipped. | 38 | 200,000 |
P. Def. increases by 55 and additionally by 28% when heavy armor is equipped. | 37 | 200,000 |
P. Def. increases by 56.7 and additionally by 28% when heavy armor is equipped. | 38 | 200,000 |
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1301. | 24 | 200,000 |
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1353. | 25 | 200,000 |
Summons a Big Boom that self-destructs by explosion. Summoning it requires 3 Crystals: D-Grade. Afterwards 5 additional crystals will be consumed at a regular interval for 4 times. 30% of acquired Exp will be consumed. | 2 | 230,000 |
Increases shield defense rate by 20% and shield P. Def. by 30%. | 2 | 230,000 |
Level 64
| Skill | Skill level | SP |
|---|---|---|
Summons a mechanical golem that is capable of long-distance cannon attacks. Requires 11 Spirit Ores. While active, 15% of earned Exp will be consumed, along with 7 additional spirit ores at 4 regular intervals. | 7 | 350,000 |
Increases servitor's resistance to hold, sleep, mental attacks by 40, P. Def. by 30%, M. Def. by 55%, resistance to divine attacks, dark attacks by 20 and resistance to stun attacks by 20% for 20 minutes. | 3 | 350,000 |
Increases servitor's Atk. Spd. by 43%, Movement Speed by 45 and 8% of the standard short-range physical damage inflicted on the enemy is recovered as HP for 20 minutes. | 3 | 350,000 |
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1598. | 26 | 277,000 |
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1658. | 27 | 277,000 |
Increases HP recovery bonus by 5.6 and MP recovery bonus by 2.1 when sitting. | 7 | 350,000 |
Increases servitor's P. Atk. by 3%, Atk. Spd. by 8%, Critical Attack Rate by 10%, Critical Attack Power by 5%, and Speed by 3 for 20 minutes. Consumes 3 Spirit Ores. | 2 | 350,000 |
P. Atk. increases by 89.6 and additionally P. Atk. by 22%, Critical Attack Rate by 120%, Critical Attack Power by 70%, Accuracy by 8 when using a blunt weapon. | 34 | 277,000 |
P. Atk. increases by 93.1 and additionally P. Atk. by 22%, Critical Attack Rate by 120%, Critical Attack Power by 70%, Accuracy by 8 when using a blunt weapon. | 35 | 277,000 |
Increases P. Atk. by 89.6 and additionally P. Atk. by 22%, Critical Attack Rate by 120%, Critical Attack Power by 70%, Accuracy by 8 when using a polearm, making it possible to attack a large number of enemies. | 34 | 277,000 |
Increases P. Atk. by 93.1 and additionally P. Atk. by 22%, Critical Attack Rate by 120%, Critical Attack Power by 70%, Accuracy by 8 when using a polearm, making it possible to attack a large number of enemies. | 35 | 277,000 |
Increases P. Def. by 60.2 and additionally P. Def. by 28%, Evasion by 10 when light armor is equipped. | 39 | 277,000 |
Increases P. Def. by 62.1 and additionally P. Def. by 28%, Evasion by 10 when light armor is equipped. | 40 | 277,000 |
P. Def. increases by 58.6 and additionally by 28% when heavy armor is equipped. | 39 | 277,000 |
P. Def. increases by 60.4 and additionally by 28% when heavy armor is equipped. | 40 | 277,000 |
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1406. | 26 | 277,000 |
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1460. | 27 | 277,000 |
Increases P. Def. by 10% and M. Def. by 10% for 20 minutes. Consumes 3 Spirit Ores. | 2 | 350,000 |
Increases P. Atk. by 3%, Atk. Spd. by 8%, Critical Attack Rate by 10%, Critical Attack Power by 5% and Speed by 3 for 20 minutes. Consumes 3 Spirit Ores. | 2 | 350,000 |
Movement speed increases by 20 and increases the weight penalty interval by 18000. | 3 | 277,000 |
Increases resistance to hold, sleep, mental attacks by 40, resistance to divine attacks, dark attacks by 20, resistance to stun attacks by 20% and additionally increases M. Def. by 45%. | 3 | 350,000 |
Level 66
| Skill | Skill level | SP |
|---|---|---|
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1720. | 28 | 299,000 |
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1782. | 29 | 299,000 |
P. Atk. increases by 96.6 and additionally P. Atk. by 25%, Critical Attack Rate by 120%, Critical Attack Power by 70%, Accuracy by 8 when using a blunt weapon. | 36 | 299,000 |
P. Atk. increases by 100.2 and additionally P. Atk. by 25%, Critical Attack Rate by 120%, Critical Attack Power by 70%, Accuracy by 8 when using a blunt weapon. | 37 | 299,000 |
Max HP increases by 250 and additionally by 40%. | 5 | 457,000 |
Increases P. Atk. by 96.6 and additionally P. Atk. by 25%, Critical Attack Rate by 120%, Critical Attack Power by 70%, Accuracy by 8 when using a polearm, making it possible to attack a large number of enemies. | 36 | 299,000 |
Increases P. Atk. by 100.2 and additionally P. Atk. by 25%, Critical Attack Rate by 120%, Critical Attack Power by 70%, Accuracy by 8 when using a polearm, making it possible to attack a large number of enemies. | 37 | 299,000 |
Allows you to sit, recovery HP and MP while being protected from a monster's pre-emptive attack. | 7 | 457,000 |
Increases P. Def. by 64 and additionally P. Def. by 32%, Evasion by 10 when light armor is equipped. | 41 | 299,000 |
Increases P. Def. by 65.8 and additionally P. Def. by 32%, Evasion by 10 when light armor is equipped. | 42 | 299,000 |
P. Def. increases by 62.2 and additionally by 30% when heavy armor is equipped. | 41 | 299,000 |
P. Def. increases by 64.1 and additionally by 30% when heavy armor is equipped. | 42 | 299,000 |
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1513. | 28 | 299,000 |
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1568. | 29 | 299,000 |
Summons a Big Boom that self-destructs by explosion. Summoning it requires 4 Crystals: D-Grade. Afterwards 5 additional crystals will be consumed at a regular interval for 4 times. 30% of acquired Exp will be consumed. | 3 | 457,000 |
By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 7%. | 1 | 299,000 |
By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 10%. | 2 | 299,000 |
Increases your Accuracy when using a spear. While in use, MP is continuously consumed. | 2 | 457,000 |
Increases your resistance to stun and sleep. MP is continuously consumed while the effect lasts. | 2 | 457,000 |
Atk. Spd. increases by 15% and 7% of the standard short-range physical damage inflicted on the enemy is recovered as HP. | 3 | 299,000 |
Decreases physical skill MP consumption by 15%, magic skill MP consumption by 7% and increases Max MP by 25%. | 2 | 457,000 |
Level 68
| Skill | Skill level | SP |
|---|---|---|
Summons a mechanical golem that is capable of long-distance cannon attacks. Requires 12 Spirit Ores. While active, 15% of earned Exp will be consumed, along with 8 additional spirit ores at 4 regular intervals. | 8 | 500,000 |
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1844. | 30 | 420,000 |
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1907. | 31 | 420,000 |
For 60 seconds, increases MP recovery by 64.0 while standing, 57.6 while walking, and 51.2 while running. Decreases movement speed by 30%. Consumes 2 Spirit Ores. | 7 | 500,000 |
Increases servitor's P. Atk. by 5%, Atk. Spd. by 12%, Critical Attack Rate by 15%, Critical Attack Power by 7%, and Speed by 4 for 20 minutes. Consumes 5 Spirit Ores. | 3 | 500,000 |
P. Atk. increases by 103.8 and additionally P. Atk. by 25%, Critical Attack Rate by 120%, Critical Attack Power by 70%, Accuracy by 8 when using a blunt weapon. | 38 | 420,000 |
P. Atk. increases by 107.5 and additionally P. Atk. by 25%, Critical Attack Rate by 120%, Critical Attack Power by 70%, Accuracy by 8 when using a blunt weapon. | 39 | 420,000 |
Max HP increases by 300 and additionally by 50%. | 6 | 500,000 |
HP recovery bonus increases by 3.4. | 7 | 500,000 |
Increases P. Atk. by 103.8 and additionally P. Atk. by 25%, Critical Attack Rate by 120%, Critical Attack Power by 70%, Accuracy by 8 when using a polearm, making it possible to attack a large number of enemies. | 38 | 420,000 |
Increases P. Atk. by 107.5 and additionally P. Atk. by 25%, Critical Attack Rate by 120%, Critical Attack Power by 70%, Accuracy by 8 when using a polearm, making it possible to attack a large number of enemies. | 39 | 420,000 |
Increases P. Def. by 67.7 and additionally P. Def. by 32%, Evasion by 10 when light armor is equipped. | 43 | 420,000 |
Increases P. Def. by 69.7 and additionally P. Def. by 32%, Evasion by 10 when light armor is equipped. | 44 | 420,000 |
P. Def. increases by 66 and additionally by 30% when heavy armor is equipped. | 43 | 420,000 |
P. Def. increases by 67.8 and additionally by 30% when heavy armor is equipped. | 44 | 420,000 |
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1623. | 30 | 420,000 |
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1678. | 31 | 420,000 |
By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 12%. | 3 | 420,000 |
By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 15%. | 4 | 420,000 |
Summons a Swoop Cannon. Requires 46 Crystals: A-Grade. Consumes 21 Gemstones: B-Grade per minute. | 1 | 500,000 |
Increases P. Def. by 15% and M. Def. by 15% for 20 minutes. Consumes 5 Spirit Ores. | 3 | 500,000 |
Increases P. Atk. by 5%, Atk. Spd. by 12%, Critical Attack Rate by 15%, Critical Attack Power by 7% and Speed by 4 for 20 minutes. Consumes 5 Spirit Ores. | 3 | 500,000 |
Level 70
| Skill | Skill level | SP |
|---|---|---|
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1970. | 32 | 440,000 |
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 2033. | 33 | 440,000 |
Level 9 items can be manufactured. | 9 | 584,000 |
P. Atk. increases by 111.1 and additionally P. Atk. by 25%, Critical Attack Rate by 120%, Critical Attack Power by 70%, Accuracy by 8 when using a blunt weapon. | 40 | 440,000 |
P. Atk. increases by 114.8 and additionally P. Atk. by 25%, Critical Attack Rate by 120%, Critical Attack Power by 70%, Accuracy by 8 when using a blunt weapon. | 41 | 440,000 |
Max HP increases by 350 and additionally by 60%. | 7 | 584,000 |
Increases P. Atk. by 111.1 and additionally P. Atk. by 25%, Critical Attack Rate by 120%, Critical Attack Power by 70%, Accuracy by 8 when using a polearm, making it possible to attack a large number of enemies. | 40 | 440,000 |
Increases P. Atk. by 114.8 and additionally P. Atk. by 25%, Critical Attack Rate by 120%, Critical Attack Power by 70%, Accuracy by 8 when using a polearm, making it possible to attack a large number of enemies. | 41 | 440,000 |
Allows you to sit, recovery HP and MP while being protected from a monster's pre-emptive attack. | 8 | 584,000 |
Increases P. Def. by 71.6 and additionally P. Def. by 32%, Evasion by 10 when light armor is equipped. | 45 | 440,000 |
Increases P. Def. by 73.5 and additionally P. Def. by 32%, Evasion by 10 when light armor is equipped. | 46 | 440,000 |
P. Def. increases by 69.7 and additionally by 30% when heavy armor is equipped. | 45 | 440,000 |
P. Def. increases by 71.6 and additionally by 30% when heavy armor is equipped. | 46 | 440,000 |
Makes S-Grade crystallization possible. | 5 | 584,000 |
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1733. | 32 | 440,000 |
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1789. | 33 | 440,000 |
Summons a Big Boom that self-destructs by explosion. Summoning it requires 4 Crystals: D-Grade. Afterwards 5 additional crystals will be consumed at a regular interval for 4 times. 30% of acquired Exp will be consumed. | 4 | 584,000 |
By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 17%. | 5 | 440,000 |
By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 20%. | 6 | 440,000 |
Level 72
| Skill | Skill level | SP |
|---|---|---|
Summons a mechanical golem that is capable of long-distance cannon attacks. Requires 12 Spirit Ores. While active, 15% of earned Exp will be consumed, along with 8 additional spirit ores at 4 regular intervals. | 9 | 800,000 |
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 2096. | 34 | 670,000 |
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 2158. | 35 | 670,000 |
For 60 seconds, increases MP recovery by 68.0 while standing, 61.2 while walking, and 54.4 while running. Decreases movement speed by 30%. Consumes 3 Spirit Ores. | 8 | 670,000 |
Increases HP recovery bonus by 6.7 and MP recovery bonus by 2.5 when sitting. | 8 | 800,000 |
P. Atk. increases by 118.4 and additionally P. Atk. by 25%, Critical Attack Rate by 120%, Critical Attack Power by 70%, Accuracy by 8 when using a blunt weapon. | 42 | 670,000 |
P. Atk. increases by 122.1 and additionally P. Atk. by 25%, Critical Attack Rate by 120%, Critical Attack Power by 70%, Accuracy by 8 when using a blunt weapon. | 43 | 670,000 |
Max HP increases by 400 and additionally by 60%. | 8 | 800,000 |
Increases P. Atk. by 118.4 and additionally P. Atk. by 25%, Critical Attack Rate by 120%, Critical Attack Power by 70%, Accuracy by 8 when using a polearm, making it possible to attack a large number of enemies. | 42 | 670,000 |
Increases P. Atk. by 122.1 and additionally P. Atk. by 25%, Critical Attack Rate by 120%, Critical Attack Power by 70%, Accuracy by 8 when using a polearm, making it possible to attack a large number of enemies. | 43 | 670,000 |
Increases P. Def. by 75.5 and additionally P. Def. by 32%, Evasion by 10 when light armor is equipped. | 47 | 670,000 |
Increases P. Def. by 77.4 and additionally P. Def. by 32%, Evasion by 10 when light armor is equipped. | 48 | 670,000 |
P. Def. increases by 73.6 and additionally by 30% when heavy armor is equipped. | 47 | 670,000 |
P. Def. increases by 75.5 and additionally by 30% when heavy armor is equipped. | 48 | 670,000 |
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1844. | 34 | 670,000 |
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1900. | 35 | 670,000 |
By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 22%. | 7 | 670,000 |
By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 25%. | 8 | 670,000 |
Increases shield defense rate by 30% and shield P. Def. by 60%. | 3 | 800,000 |
Level 74
| Skill | Skill level | SP |
|---|---|---|
Increases servitor's resistance to hold, sleep, mental attacks by 50, P. Def. by 40%, M. Def. by 65%, resistance to divine attacks, dark attacks by 30 and resistance to stun attacks by 30% for 20 minutes. | 4 | 1,300,000 |
Increases servitor's Atk. Spd. by 53%, Movement Speed by 53 and 9% of the standard short-range physical damage inflicted on the enemy is recovered as HP for 20 minutes. | 4 | 1,300,000 |
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 2221. | 36 | 1,000,000 |
A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 2283. | 37 | 1,000,000 |
P. Atk. increases by 125.7 and additionally P. Atk. by 28%, Critical Attack Rate by 120%, Critical Attack Power by 70%, Accuracy by 8 when using a blunt weapon. | 44 | 1,000,000 |
P. Atk. increases by 129.3 and additionally P. Atk. by 28%, Critical Attack Rate by 120%, Critical Attack Power by 70%, Accuracy by 8 when using a blunt weapon. | 45 | 1,000,000 |
Max HP increases by 480 and additionally by 60%. | 9 | 1,300,000 |
HP recovery bonus increases by 4. | 8 | 1,300,000 |
Increases P. Atk. by 125.7 and additionally P. Atk. by 28%, Critical Attack Rate by 120%, Critical Attack Power by 70%, Accuracy by 8 when using a polearm, making it possible to attack a large number of enemies. | 44 | 1,000,000 |
Increases P. Atk. by 129.3 and additionally P. Atk. by 28%, Critical Attack Rate by 120%, Critical Attack Power by 70%, Accuracy by 8 when using a polearm, making it possible to attack a large number of enemies. | 45 | 1,000,000 |
Increases P. Def. by 79.4 and additionally P. Def. by 40%, Evasion by 10 when light armor is equipped. | 49 | 1,000,000 |
Increases P. Def. by 81.3 and additionally P. Def. by 40%, Evasion by 10 when light armor is equipped. | 50 | 1,000,000 |
P. Def. increases by 77.4 and additionally by 30% when heavy armor is equipped. | 49 | 1,000,000 |
P. Def. increases by 79.3 and additionally by 30% when heavy armor is equipped. | 50 | 1,000,000 |
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1955. | 36 | 1,000,000 |
Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 2009. | 37 | 1,000,000 |
Summons a Big Boom that self-destructs by explosion. Summoning it requires 5 Crystals: D-Grade. Afterwards 5 additional crystals will be consumed at a regular interval for 4 times. 30% of acquired Exp will be consumed. | 5 | 1,300,000 |
By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 27%. | 9 | 1,000,000 |
By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 30%. | 10 | 1,000,000 |
Increases your Accuracy when using a spear. While in use, MP is continuously consumed. | 3 | 1,300,000 |
Increases your resistance to stun and sleep. MP is continuously consumed while the effect lasts. | 3 | 1,300,000 |
Increases resistance to hold, sleep, mental attacks by 50, resistance to divine attacks, dark attacks by 30, resistance to stun attacks by 30% and additionally increases M. Def. by 50%. | 4 | 1,300,000 |
Atk. Spd. increases by 20% and 9% of the standard short-range physical damage inflicted on the enemy is recovered as HP. | 4 | 1,000,000 |
Decreases physical skill MP consumption by 20%, magic skill MP consumption by 10% and increases Max MP by 35%. | 3 | 1,300,000 |
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