
Palus Knight
Dark Elves · First profession
Palus Knight: skills learned by this class in Lineage 2 Elarion. Check learning levels, skill levels, SP costs and class progression.
Skills learned by this class
Inherited skills from earlier classes are omitted. New levels learned by this class are included.
Level 20
| Skill | Skill level | SP |
|---|---|---|
Transfers HP from an opponent to yourself. Power 24. | 3 | 2,300 |
Transfers HP from an opponent to yourself. Power 26. | 4 | 2,300 |
For 30 seconds, increases user's P. Def. by 1800, M. Def. by 1350, resistance to buff-canceling attacks by 60%, and restricts movement. | 1 | 4,000 |
For 60 seconds, increases MP recovery by 18.0 while standing, 16.2 while walking, and 14.4 while running. | 1 | 4,000 |
Poisons an enemy, doing 18 HP of damage per second for 30 seconds. | 1 | 4,000 |
M. Def. increases by 19. | 1 | 2,300 |
M. Def. increases by 20. | 2 | 2,300 |
Shield defense rate increases by 50%. | 1 | 4,000 |
P. Atk. is increased by 1.5 and additionally P. Atk. by 1%, Critical Attack Rate by 5% when using a sword or blunt weapon. | 1 | 4,000 |
Allows you to sit, recovery HP and MP while being protected from a monster's pre-emptive attack. | 2 | 4,000 |
P. Def. increases by 17.7 and additionally by 1% when heavy armor is equipped. | 1 | 1,500 |
P. Def. increases by 19.1 and additionally by 1% when heavy armor is equipped. | 2 | 1,500 |
P. Def. increases by 20.5 and additionally by 2% when heavy armor is equipped. | 3 | 1,500 |
Level 24
| Skill | Skill level | SP |
|---|---|---|
Throws the enemy into confusion and gets them to change the target of their attack. | 1 | 8,800 |
Provokes an opponent to attack. Power 655. | 1 | 2,900 |
Provokes one's opponent's desire to attack. Power 679. | 2 | 2,900 |
Provokes one's opponent's desire to attack. Power 703. | 3 | 2,900 |
Transfers HP from an opponent to yourself. Power 28. | 5 | 2,900 |
Transfers HP from an opponent to yourself. Power 29. | 6 | 2,900 |
Transfers HP from an opponent to yourself. Power 31. | 7 | 2,900 |
Increases resistance to bow attacks by 16% and resistance to crossbow attacks by 8% for 20 minutes. | 1 | 8,800 |
M. Def. increases by 22. | 3 | 2,900 |
M. Def. increases by 23. | 4 | 2,900 |
M. Def. increases by 24. | 5 | 2,900 |
P. Atk. is increased by 3.1 and additionally P. Atk. by 2%, Critical Attack Rate by 8% when using a sword or blunt weapon. | 2 | 8,800 |
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 41. Effect 3. | 1 | 2,900 |
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 44. Effect 3. | 2 | 2,900 |
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 48. Effect 3. | 3 | 2,900 |
P. Def. increases by 23.5 and additionally by 2% when heavy armor is equipped. | 4 | 2,900 |
P. Def. increases by 25 and additionally by 3% when heavy armor is equipped. | 5 | 2,900 |
P. Def. increases by 26.7 and additionally by 3% when heavy armor is equipped. | 6 | 2,900 |
Level 28
| Skill | Skill level | SP |
|---|---|---|
Throws the enemy into confusion and gets them to change the target of their attack. | 2 | 13,000 |
Provokes an opponent to attack. Power 752. | 4 | 4,400 |
Provokes an opponent to attack. Power 777. | 5 | 4,400 |
Provokes an opponent to attack. Power 803. | 6 | 4,400 |
Transfers HP from an opponent to yourself. Power 33. | 8 | 4,400 |
Transfers HP from an opponent to yourself. Power 34. | 9 | 4,400 |
Transfers HP from an opponent to yourself. Power 35. | 10 | 4,400 |
M. Def. increases by 26. | 6 | 4,400 |
M. Def. increases by 27. | 7 | 4,400 |
M. Def. increases by 28. | 8 | 4,400 |
Shield defense rate increases by 70%. | 2 | 13,000 |
P. Atk. is increased by 4.1 and additionally P. Atk. by 3%, Critical Attack Rate by 8% when using a sword or blunt weapon. | 3 | 6,700 |
P. Atk. is increased by 5.2 and additionally P. Atk. by 4%, Critical Attack Rate by 12% when using a sword or blunt weapon. | 4 | 6,700 |
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 55. Effect 3. | 4 | 4,400 |
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 59. Effect 3. | 5 | 4,400 |
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 64. Effect 3. | 6 | 4,400 |
P. Def. increases by 30 and additionally by 3% when heavy armor is equipped. | 7 | 4,400 |
P. Def. increases by 31.8 and additionally by 4% when heavy armor is equipped. | 8 | 4,400 |
P. Def. increases by 33.6 and additionally by 4% when heavy armor is equipped. | 9 | 4,400 |
Level 32
| Skill | Skill level | SP |
|---|---|---|
Throws the enemy into confusion and gets them to change the target of their attack. | 3 | 22,000 |
Provokes an opponent to attack. Power 855. | 7 | 7,400 |
Provokes an opponent to attack. Power 882. | 8 | 7,400 |
Provokes an opponent to attack. Power 909. | 9 | 7,400 |
Transfers HP from an opponent to yourself. Power 38. | 11 | 7,400 |
Transfers HP from an opponent to yourself. Power 39. | 12 | 7,400 |
Transfers HP from an opponent to yourself. Power 40. | 13 | 7,400 |
Increases resistance to bow attacks by 24% and resistance to crossbow attacks by 12% for 20 minutes. | 2 | 22,000 |
Decreases the enemy's P. Atk. by 20% for 10 seconds. | 1 | 22,000 |
For 60 seconds, increases MP recovery by 24.0 while standing, 21.6 while walking, and 19.2 while running. | 2 | 22,000 |
M. Def. increases by 30. | 9 | 7,400 |
M. Def. increases by 31. | 10 | 7,400 |
M. Def. increases by 32. | 11 | 7,400 |
P. Atk. is increased by 6.5 and additionally P. Atk. by 4%, Critical Attack Rate by 12% when using a sword or blunt weapon. | 5 | 11,000 |
P. Atk. is increased by 7.9 and additionally P. Atk. by 4%, Critical Attack Rate by 15% when using a sword or blunt weapon. | 6 | 11,000 |
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 73. Effect 4. | 7 | 7,400 |
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 79. Effect 4. | 8 | 7,400 |
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 84. Effect 4. | 9 | 7,400 |
P. Def. increases by 37.4 and additionally by 4% when heavy armor is equipped. | 10 | 7,400 |
P. Def. increases by 39.3 and additionally by 4% when heavy armor is equipped. | 11 | 7,400 |
P. Def. increases by 41.3 and additionally by 4% when heavy armor is equipped. | 12 | 7,400 |
Level 36
| Skill | Skill level | SP |
|---|---|---|
Throws the enemy into confusion and gets them to change the target of their attack. | 4 | 28,000 |
Provokes an opponent to attack. Power 965. | 10 | 9,000 |
Provokes an opponent to attack. Power 993. | 11 | 9,000 |
Provokes an opponent to attack. Power 1021. | 12 | 9,000 |
Transfers HP from an opponent to yourself. Power 43. | 14 | 9,000 |
Transfers HP from an opponent to yourself. Power 44. | 15 | 9,000 |
Transfers HP from an opponent to yourself. Power 46. | 16 | 9,000 |
Freezes an enemy, instantly reducing their speed. Power 26. Effect 2. | 1 | 14,000 |
Freezes an enemy, instantly reducing their speed. Power 28. Effect 2. | 2 | 14,000 |
Decreases the enemy's P. Atk. by 20% for 10 seconds. | 2 | 28,000 |
M. Def. increases by 35. | 12 | 9,000 |
M. Def. increases by 36. | 13 | 9,000 |
M. Def. increases by 37. | 14 | 9,000 |
MP recovery bonus increases by 1.1. | 1 | 28,000 |
P. Atk. is increased by 9.4 and additionally P. Atk. by 4%, Critical Attack Rate by 18% when using a sword or blunt weapon. | 7 | 14,000 |
P. Atk. is increased by 11.1 and additionally P. Atk. by 4%, Critical Attack Rate by 20% when using a sword or blunt weapon. | 8 | 14,000 |
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 96. Effect 4. | 10 | 9,000 |
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 102. Effect 4. | 11 | 9,000 |
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 109. Effect 4. | 12 | 9,000 |
P. Def. increases by 45.6 and additionally by 4% when heavy armor is equipped. | 13 | 9,000 |
P. Def. increases by 47.7 and additionally by 4% when heavy armor is equipped. | 14 | 9,000 |
P. Def. increases by 50 and additionally by 4% when heavy armor is equipped. | 15 | 9,000 |
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