
Shillien Knight
Dark Elves · Second profession
Shillien Knight: skills learned by this class in Lineage 2 Elarion. Check learning levels, skill levels, SP costs and class progression.
Skills learned by this class
Inherited skills from earlier classes are omitted. New levels learned by this class are included.
Level 40
| Skill | Skill level | SP |
|---|---|---|
Throws the enemy into confusion and gets them to change the target of their attack. | 5 | 26,000 |
Provokes nearby enemies to attack. Power 1078. | 1 | 9,000 |
Provokes nearby enemies to attack. Power 1107. | 2 | 9,000 |
Provokes nearby enemies to attack. Power 1136. | 3 | 9,000 |
Provokes an opponent to attack. Power 1078. | 13 | 9,000 |
Provokes an opponent to attack. Power 1107. | 14 | 9,000 |
Provokes an opponent to attack. Power 1136. | 15 | 9,000 |
Summons Phantom Cubic. Phantom Cubic uses magic that decreases P.Atk, P.Def, and Atk.Speed of a targeted enemy. Requires 2 Spirit Ores. | 1 | 26,000 |
Transfers HP from an opponent to yourself. Power 49. | 17 | 9,000 |
Transfers HP from an opponent to yourself. Power 50. | 18 | 9,000 |
Transfers HP from an opponent to yourself. Power 52. | 19 | 9,000 |
Freezes an enemy, instantly reducing their speed. Power 30. Effect 2. | 3 | 13,000 |
Freezes an enemy, instantly reducing their speed. Power 31. Effect 2. | 4 | 13,000 |
Decreases the enemy's P. Atk. by 23% for 15 seconds. | 3 | 26,000 |
A masterful technique aimed at exploiting weaknesses in an enemy's defenses. Reduces the target's Physical Defense by 23% for 15 seconds, making them more vulnerable to subsequent attacks. | 1 | 26,000 |
For 60 seconds, increases MP recovery by 32.0 while standing, 28.8 while walking, and 25.6 while running. Decreases movement speed by 5%. | 3 | 26,000 |
M. Def. increases by 40. | 15 | 9,000 |
M. Def. increases by 42. | 16 | 9,000 |
M. Def. increases by 43. | 17 | 9,000 |
Shield defense rate increases by 85%. | 3 | 26,000 |
P. Atk. is increased by 13 and additionally P. Atk. by 9%, Critical Attack Rate by 30%, Critical Attack Power by 25%, Accuracy by 2 when using a sword or blunt weapon. | 9 | 9,000 |
P. Atk. is increased by 14 and additionally P. Atk. by 9%, Critical Attack Rate by 30%, Critical Attack Power by 25%, Accuracy by 2 when using a sword or blunt weapon. | 10 | 9,000 |
P. Atk. is increased by 15.1 and additionally P. Atk. by 9%, Critical Attack Rate by 30%, Critical Attack Power by 25%, Accuracy by 2 when using a sword or blunt weapon. | 11 | 9,000 |
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 123. Effect 4. | 13 | 9,000 |
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 131. Effect 4. | 14 | 9,000 |
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 139. Effect 5. | 15 | 9,000 |
Allows you to sit, recovery HP and MP while being protected from a monster's pre-emptive attack. | 3 | 9,000 |
P. Def. increases by 54.6 and additionally by 8% when heavy armor is equipped. | 16 | 9,000 |
P. Def. increases by 57.1 and additionally by 8% when heavy armor is equipped. | 17 | 9,000 |
P. Def. increases by 59.5 and additionally by 8% when heavy armor is equipped. | 18 | 9,000 |
Absorbs an enemy's HP. Power 26 | 1 | 26,000 |
Movement speed increases by 10 and increases the weight penalty interval by 6000. | 1 | 9,000 |
Increases resistance to hold, sleep, mental attacks by 20, resistance to divine attacks, dark attacks by 10, resistance to stun attacks by 10% and additionally increases M. Def. by 25%. | 1 | 9,000 |
Level 43
| Skill | Skill level | SP |
|---|---|---|
Throws the enemy into confusion and gets them to change the target of their attack. | 6 | 29,000 |
Provokes nearby enemies to attack. Power 1166. | 4 | 10,000 |
Provokes nearby enemies to attack. Power 1195. | 5 | 10,000 |
Provokes nearby enemies to attack. Power 1224. | 6 | 10,000 |
Summons a Vampiric Cubic. A Vampiric Cubic uses magic that absorbs the targeted enemy's HP and with it regenerates its master's HP. Requires 5 Spirit Ores. | 1 | 29,000 |
Provokes an opponent to attack. Power 1166. | 16 | 10,000 |
Provokes an opponent to attack. Power 1195. | 17 | 10,000 |
Provokes an opponent to attack. Power 1224. | 18 | 10,000 |
Transfers HP from an opponent to yourself. Power 53. | 20 | 10,000 |
Transfers HP from an opponent to yourself. Power 55. | 21 | 10,000 |
Transfers HP from an opponent to yourself. Power 57. | 22 | 10,000 |
Freezes an enemy, instantly reducing their speed. Power 33. Effect 2. | 5 | 14,000 |
Freezes an enemy, instantly reducing their speed. Power 34. Effect 2. | 6 | 14,000 |
Increases resistance to bow attacks by 32% and resistance to crossbow attacks by 16% for 20 minutes. | 3 | 29,000 |
Decreases the enemy's P. Atk. by 23% for 15 seconds. | 4 | 29,000 |
A masterful technique aimed at exploiting weaknesses in an enemy's defenses. Reduces the target's Physical Defense by 23% for 15 seconds, making them more vulnerable to subsequent attacks. | 2 | 29,000 |
Ability to summon 2 Cubics at once. | 1 | 29,000 |
M. Def. increases by 44. | 18 | 10,000 |
M. Def. increases by 46. | 19 | 10,000 |
M. Def. increases by 47. | 20 | 10,000 |
MP recovery bonus increases by 1.5. | 2 | 29,000 |
Max HP increases by 10%. | 1 | 10,000 |
P. Atk. is increased by 16.2 and additionally P. Atk. by 11%, Critical Attack Rate by 50%, Critical Attack Power by 45%, Accuracy by 3 when using a sword or blunt weapon. | 12 | 10,000 |
P. Atk. is increased by 17.3 and additionally P. Atk. by 11%, Critical Attack Rate by 50%, Critical Attack Power by 45%, Accuracy by 3 when using a sword or blunt weapon. | 13 | 10,000 |
P. Atk. is increased by 18.5 and additionally P. Atk. by 11%, Critical Attack Rate by 50%, Critical Attack Power by 45%, Accuracy by 3 when using a sword or blunt weapon. | 14 | 10,000 |
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 148. Effect 5. | 16 | 10,000 |
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 157. Effect 5. | 17 | 10,000 |
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 166. Effect 5. | 18 | 10,000 |
P. Def. increases by 62.1 and additionally by 12% when heavy armor is equipped. | 19 | 10,000 |
P. Def. increases by 64.6 and additionally by 12% when heavy armor is equipped. | 20 | 10,000 |
P. Def. increases by 67.3 and additionally by 12% when heavy armor is equipped. | 21 | 10,000 |
Increases P. Def. and the success rate of a shield defense. MP will be consumed continuously. | 1 | 29,000 |
Absorbs an enemy's HP. Power 29 | 2 | 29,000 |
Atk. Spd. increases by 8% and 4% of the standard short-range physical damage inflicted on the enemy is recovered as HP. | 1 | 10,000 |
Level 46
| Skill | Skill level | SP |
|---|---|---|
Throws the enemy into confusion and gets them to change the target of their attack. | 7 | 40,000 |
Provokes nearby enemies to attack. Power 1254. | 7 | 13,000 |
Provokes nearby enemies to attack. Power 1283. | 8 | 13,000 |
Provokes nearby enemies to attack. Power 1312. | 9 | 13,000 |
Provokes an opponent to attack. Power 1254. | 19 | 13,000 |
Provokes an opponent to attack. Power 1283. | 20 | 13,000 |
Provokes an opponent to attack. Power 1312. | 21 | 13,000 |
Summons Phantom Cubic. Phantom Cubic uses magic that decreases P.Atk, P.Def, and Atk.Speed of a targeted enemy. Requires 2 Spirit Ores. | 2 | 40,000 |
Transfers HP from an opponent to yourself. Power 58. | 23 | 13,000 |
Transfers HP from an opponent to yourself. Power 60. | 24 | 13,000 |
Transfers HP from an opponent to yourself. Power 61. | 25 | 13,000 |
Causes a poison cloud to pour out of a corpse. Inflicts poison on enemies near the corpse for 30 seconds, and makes them consume 31 HP every second. | 1 | 40,000 |
Freezes an enemy, instantly reducing their speed. Power 36. Effect 2. | 7 | 20,000 |
Freezes an enemy, instantly reducing their speed. Power 37. Effect 2. | 8 | 20,000 |
For 30 seconds, increases user's P. Def. by 3600, M. Def. by 2700, resistance to buff-canceling attacks by 60%, and restricts movement. | 2 | 40,000 |
Decreases the enemy's P. Atk. by 23% for 15 seconds. | 5 | 40,000 |
A masterful technique aimed at exploiting weaknesses in an enemy's defenses. Reduces the target's Physical Defense by 23% for 15 seconds, making them more vulnerable to subsequent attacks. | 3 | 40,000 |
M. Def. increases by 49. | 21 | 13,000 |
M. Def. increases by 51. | 22 | 13,000 |
M. Def. increases by 52. | 23 | 13,000 |
P. Atk. is increased by 19.8 and additionally P. Atk. by 13%, Critical Attack Rate by 70%, Critical Attack Power by 50%, Accuracy by 4 when using a sword or blunt weapon. | 15 | 13,000 |
P. Atk. is increased by 21.1 and additionally P. Atk. by 13%, Critical Attack Rate by 70%, Critical Attack Power by 50%, Accuracy by 4 when using a sword or blunt weapon. | 16 | 13,000 |
P. Atk. is increased by 22.4 and additionally P. Atk. by 13%, Critical Attack Rate by 70%, Critical Attack Power by 50%, Accuracy by 4 when using a sword or blunt weapon. | 17 | 13,000 |
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 175. Effect 5. | 19 | 13,000 |
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 185. Effect 5. | 20 | 13,000 |
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 196. Effect 5. | 21 | 13,000 |
P. Def. increases by 70 and additionally by 15% when heavy armor is equipped. | 22 | 13,000 |
P. Def. increases by 72.7 and additionally by 15% when heavy armor is equipped. | 23 | 13,000 |
P. Def. increases by 75.5 and additionally by 15% when heavy armor is equipped. | 24 | 13,000 |
Absorbs an enemy's HP. Power 31 | 3 | 40,000 |
Level 49
| Skill | Skill level | SP |
|---|---|---|
Throws the enemy into confusion and gets them to change the target of their attack. | 8 | 58,000 |
Provokes nearby enemies to attack. Power 1342. | 10 | 19,000 |
Provokes nearby enemies to attack. Power 1371. | 11 | 19,000 |
Provokes nearby enemies to attack. Power 1400. | 12 | 19,000 |
Summons a Vampiric Cubic. A Vampiric Cubic uses magic that absorbs the targeted enemy's HP and with it regenerates its master's HP. Requires 6 Spirit Ores. | 2 | 58,000 |
Provokes an opponent to attack. Power 1342. | 22 | 19,000 |
Provokes an opponent to attack. Power 1371. | 23 | 19,000 |
Provokes an opponent to attack. Power 1400. | 24 | 19,000 |
Transfers HP from an opponent to yourself. Power 63. | 26 | 19,000 |
Transfers HP from an opponent to yourself. Power 65. | 27 | 19,000 |
Transfers HP from an opponent to yourself. Power 66. | 28 | 19,000 |
Freezes an enemy, instantly reducing their speed. Power 39. Effect 2. | 9 | 29,000 |
Freezes an enemy, instantly reducing their speed. Power 40. Effect 2. | 10 | 29,000 |
Increases resistance to bow attacks by 40% and resistance to crossbow attacks by 20% for 20 minutes. | 4 | 58,000 |
Decreases the enemy's P. Atk. by 23% for 15 seconds. | 6 | 58,000 |
A masterful technique aimed at exploiting weaknesses in an enemy's defenses. Reduces the target's Physical Defense by 23% for 15 seconds, making them more vulnerable to subsequent attacks. | 4 | 58,000 |
For 60 seconds, increases MP recovery by 40.0 while standing, 36.0 while walking, and 32.0 while running. Decreases movement speed by 15%. | 4 | 58,000 |
Poisons an enemy, doing 31 HP of damage per second for 30 seconds. | 2 | 58,000 |
M. Def. increases by 54. | 24 | 19,000 |
M. Def. increases by 56. | 25 | 19,000 |
M. Def. increases by 57. | 26 | 19,000 |
MP recovery bonus increases by 1.9. | 3 | 58,000 |
P. Atk. is increased by 23.8 and additionally P. Atk. by 15%, Critical Attack Rate by 90%, Critical Attack Power by 55%, Accuracy by 5 when using a sword or blunt weapon. | 18 | 19,000 |
P. Atk. is increased by 25.3 and additionally P. Atk. by 15%, Critical Attack Rate by 90%, Critical Attack Power by 55%, Accuracy by 5 when using a sword or blunt weapon. | 19 | 19,000 |
P. Atk. is increased by 26.8 and additionally P. Atk. by 15%, Critical Attack Rate by 90%, Critical Attack Power by 55%, Accuracy by 5 when using a sword or blunt weapon. | 20 | 19,000 |
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 206. Effect 5. | 22 | 19,000 |
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 217. Effect 5. | 23 | 19,000 |
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 229. Effect 5. | 24 | 19,000 |
P. Def. increases by 78.4 and additionally by 18% when heavy armor is equipped. | 25 | 19,000 |
P. Def. increases by 81.3 and additionally by 18% when heavy armor is equipped. | 26 | 19,000 |
P. Def. increases by 84.3 and additionally by 18% when heavy armor is equipped. | 27 | 19,000 |
Summons Viper Cubic. Viper Cubic uses magic that poisons a targeted enemy. Requires 2 Spirit Ores. | 1 | 58,000 |
Absorbs an enemy's HP. Power 33 | 4 | 58,000 |
Level 52
| Skill | Skill level | SP |
|---|---|---|
Throws the enemy into confusion and gets them to change the target of their attack. | 9 | 70,000 |
Provokes nearby enemies to attack. Power 1429. | 13 | 30,000 |
Provokes nearby enemies to attack. Power 1457. | 14 | 30,000 |
Provokes nearby enemies to attack. Power 1485. | 15 | 30,000 |
Provokes one's opponent's desire to attack. Power 1492. | 25 | 30,000 |
Provokes an opponent to attack. Power 1457. | 26 | 30,000 |
Provokes an opponent to attack. Power 1485. | 27 | 30,000 |
Summons Phantom Cubic. Phantom Cubic uses magic that decreases P.Atk, P.Def, and Atk.Speed of a targeted enemy. Requires 3 Spirit Ores. | 3 | 70,000 |
Transfers HP from an opponent to yourself. Power 68. | 29 | 30,000 |
Transfers HP from an opponent to yourself. Power 70. | 30 | 30,000 |
Transfers HP from an opponent to yourself. Power 72. | 31 | 30,000 |
Freezes an enemy, instantly reducing their speed. Power 42. Effect 2. | 11 | 47,000 |
Freezes an enemy, instantly reducing their speed. Power 43. Effect 2. | 12 | 47,000 |
Decreases the enemy's P. Atk. by 23% for 15 seconds. | 7 | 70,000 |
A masterful technique aimed at exploiting weaknesses in an enemy's defenses. Reduces the target's Physical Defense by 23% for 15 seconds, making them more vulnerable to subsequent attacks. | 5 | 70,000 |
M. Def. increases by 59. | 27 | 30,000 |
M. Def. increases by 61. | 28 | 30,000 |
M. Def. increases by 63. | 29 | 30,000 |
Shield defense rate increases by 100%. | 4 | 70,000 |
P. Atk. is increased by 28.3 and additionally P. Atk. by 17%, Critical Attack Rate by 110%, Critical Attack Power by 60%, Accuracy by 6 when using a sword or blunt weapon. | 21 | 30,000 |
P. Atk. is increased by 29.9 and additionally P. Atk. by 17%, Critical Attack Rate by 110%, Critical Attack Power by 60%, Accuracy by 6 when using a sword or blunt weapon. | 22 | 30,000 |
P. Atk. is increased by 31.6 and additionally P. Atk. by 17%, Critical Attack Rate by 110%, Critical Attack Power by 60%, Accuracy by 6 when using a sword or blunt weapon. | 23 | 30,000 |
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 241. Effect 6. | 25 | 30,000 |
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 253. Effect 6. | 26 | 30,000 |
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 266. Effect 6. | 27 | 30,000 |
Allows you to sit, recovery HP and MP while being protected from a monster's pre-emptive attack. | 4 | 70,000 |
P. Def. increases by 87.3 and additionally by 20% when heavy armor is equipped. | 28 | 30,000 |
P. Def. increases by 90.4 and additionally by 20% when heavy armor is equipped. | 29 | 30,000 |
P. Def. increases by 93.5 and additionally by 20% when heavy armor is equipped. | 30 | 30,000 |
Increases P. Def. and the success rate of a shield defense. MP will be consumed continuously. | 2 | 70,000 |
Absorbs an enemy's HP. Power 36 | 5 | 70,000 |
Automatically increases P. Def. when HP level falls. | 1 | 70,000 |
Movement speed increases by 15 and increases the weight penalty interval by 12000. | 2 | 30,000 |
Increases resistance to hold, sleep, mental attacks by 30, resistance to divine attacks, dark attacks by 15, resistance to stun attacks by 15% and additionally increases M. Def. by 40%. | 2 | 70,000 |
Increases shield defense rate by 10% and shield P. Def. by 15%. | 1 | 70,000 |
Level 55
| Skill | Skill level | SP |
|---|---|---|
Throws the enemy into confusion and gets them to change the target of their attack. | 10 | 102,000 |
Provokes nearby enemies to attack. Power 1513. | 16 | 37,000 |
Provokes nearby enemies to attack. Power 1541. | 17 | 37,000 |
Provokes nearby enemies to attack. Power 1568. | 18 | 37,000 |
Summons a Vampiric Cubic. A Vampiric Cubic uses magic that absorbs the targeted enemy's HP and with it regenerates its master's HP. Requires 7 Spirit Ores. | 3 | 102,000 |
Provokes an opponent to attack. Power 1513. | 28 | 37,000 |
Provokes an opponent to attack. Power 1541. | 29 | 37,000 |
Provokes an opponent to attack. Power 1568. | 30 | 37,000 |
Transfers HP from an opponent to yourself. Power 73. | 32 | 37,000 |
Transfers HP from an opponent to yourself. Power 75. | 33 | 37,000 |
Transfers HP from an opponent to yourself. Power 77. | 34 | 37,000 |
Freezes an enemy, instantly reducing their speed. Power 45. Effect 2. | 13 | 55,000 |
Freezes an enemy, instantly reducing their speed. Power 46. Effect 2. | 14 | 55,000 |
Decreases the enemy's P. Atk. by 23% for 15 seconds. | 8 | 102,000 |
A masterful technique aimed at exploiting weaknesses in an enemy's defenses. Reduces the target's Physical Defense by 23% for 15 seconds, making them more vulnerable to subsequent attacks. | 6 | 102,000 |
For 60 seconds, increases MP recovery by 48.0 while standing, 43.2 while walking, and 38.4 while running. Decreases movement speed by 30%. | 5 | 102,000 |
Ability to summon 3 Cubics at once. | 2 | 102,000 |
M. Def. increases by 64. | 30 | 37,000 |
M. Def. increases by 66. | 31 | 37,000 |
M. Def. increases by 68. | 32 | 37,000 |
MP recovery bonus increases by 2.3. | 4 | 102,000 |
Max HP increases by 15%. | 2 | 102,000 |
P. Atk. is increased by 33.3 and additionally P. Atk. by 18%, Critical Attack Rate by 120%, Critical Attack Power by 70%, Accuracy by 8 when using a sword or blunt weapon. | 24 | 37,000 |
P. Atk. is increased by 35 and additionally P. Atk. by 18%, Critical Attack Rate by 120%, Critical Attack Power by 70%, Accuracy by 8 when using a sword or blunt weapon. | 25 | 37,000 |
P. Atk. is increased by 36.8 and additionally P. Atk. by 18%, Critical Attack Rate by 120%, Critical Attack Power by 70%, Accuracy by 8 when using a sword or blunt weapon. | 26 | 37,000 |
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 279. Effect 6. | 28 | 37,000 |
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 292. Effect 6. | 29 | 37,000 |
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 306. Effect 6. | 30 | 37,000 |
P. Def. increases by 96.7 and additionally by 25% when heavy armor is equipped. | 31 | 37,000 |
P. Def. increases by 99.9 and additionally by 25% when heavy armor is equipped. | 32 | 37,000 |
P. Def. increases by 103.2 and additionally by 25% when heavy armor is equipped. | 33 | 37,000 |
Summons Viper Cubic. Viper Cubic uses magic that poisons a targeted enemy. Requires 3 Spirit Ores. | 2 | 102,000 |
Absorbs an enemy's HP. Power 39 | 6 | 102,000 |
Automatically increases P. Def. when HP level falls. | 2 | 102,000 |
Uses your collected dark energy to provoke an enemy to attack while temporarily decreasing their critical attack power. Usable when equipped with a sword / blunt weapon. Over-hit is possible. Power 733. Effect 1. | 1 | 102,000 |
Provokes an enemy to attack and then temporarily puts them into a held state. The target cannot be affected by any additional hold attacks while the effect lasts. | 1 | 102,000 |
Strikes fear into an angel, causing it to flee. Lethal Strike is possible. Consumes 5 Soul Ores. | 1 | 102,000 |
Level 58
| Skill | Skill level | SP |
|---|---|---|
Throws the enemy into confusion and gets them to change the target of their attack. | 11 | 111,000 |
Provokes nearby enemies to attack. Power 1595. | 19 | 36,000 |
Provokes nearby enemies to attack. Power 1621. | 20 | 36,000 |
Provokes nearby enemies to attack. Power 1647. | 21 | 36,000 |
Provokes an opponent to attack. Power 1595. | 31 | 36,000 |
Provokes an opponent to attack. Power 1621. | 32 | 36,000 |
Provokes an opponent to attack. Power 1647. | 33 | 36,000 |
Summons Phantom Cubic. Phantom Cubic uses magic that decreases P.Atk, P.Def, and Atk.Speed of a targeted enemy. Requires 3 Spirit Ores. | 4 | 111,000 |
Transfers HP from an opponent to yourself. Power 78. | 35 | 36,000 |
Transfers HP from an opponent to yourself. Power 80. | 36 | 36,000 |
Transfers HP from an opponent to yourself. Power 82. | 37 | 36,000 |
Causes a poison cloud to pour out of a corpse. Inflicts poison on enemies near the corpse for 30 seconds, and makes them consume 38 HP every second. | 2 | 111,000 |
Freezes an enemy, instantly reducing their speed. Power 48. Effect 2. | 15 | 60,000 |
Freezes an enemy, instantly reducing their speed. Power 49. Effect 2. | 16 | 60,000 |
Decreases the enemy's P. Atk. by 23% for 15 seconds. | 9 | 111,000 |
A masterful technique aimed at exploiting weaknesses in an enemy's defenses. Reduces the target's Physical Defense by 23% for 15 seconds, making them more vulnerable to subsequent attacks. | 7 | 111,000 |
Poisons an enemy, doing 38 HP of damage per second for 30 seconds. | 3 | 111,000 |
M. Def. increases by 70. | 33 | 36,000 |
M. Def. increases by 72. | 34 | 36,000 |
M. Def. increases by 74. | 35 | 36,000 |
P. Atk. is increased by 38.6 and additionally P. Atk. by 22%, Critical Attack Rate by 120%, Critical Attack Power by 70%, Accuracy by 8 when using a sword or blunt weapon. | 27 | 36,000 |
P. Atk. is increased by 40.5 and additionally P. Atk. by 22%, Critical Attack Rate by 120%, Critical Attack Power by 70%, Accuracy by 8 when using a sword or blunt weapon. | 28 | 36,000 |
P. Atk. is increased by 42.4 and additionally P. Atk. by 22%, Critical Attack Rate by 120%, Critical Attack Power by 70%, Accuracy by 8 when using a sword or blunt weapon. | 29 | 36,000 |
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 320. Effect 6. | 31 | 36,000 |
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 334. Effect 6. | 32 | 36,000 |
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 349. Effect 6. | 33 | 36,000 |
Allows you to sit, recovery HP and MP while being protected from a monster's pre-emptive attack. | 5 | 111,000 |
P. Def. increases by 106.5 and additionally by 28% when heavy armor is equipped. | 34 | 36,000 |
P. Def. increases by 109.9 and additionally by 28% when heavy armor is equipped. | 35 | 36,000 |
P. Def. increases by 113.3 and additionally by 28% when heavy armor is equipped. | 36 | 36,000 |
Strikes an enemy with lightning, instantly paralyzing them. Power 82. | 1 | 111,000 |
Absorbs an enemy's HP. Power 41 | 7 | 111,000 |
Automatically increases P. Def. when HP level falls. | 3 | 111,000 |
Uses your collected dark energy to provoke an enemy to attack while temporarily decreasing their critical attack power. Usable when equipped with a sword / blunt weapon. Over-hit is possible. Power 837. Effect 1. | 2 | 111,000 |
Provokes an enemy to attack and then temporarily puts them into a held state. The target cannot be affected by any additional hold attacks while the effect lasts. | 2 | 111,000 |
Strikes fear into an angel, causing it to flee. Lethal Strike is possible. Consumes 6 Soul Ores. | 2 | 111,000 |
Atk. Spd. increases by 12% and 6% of the standard short-range physical damage inflicted on the enemy is recovered as HP. | 2 | 36,000 |
Decreases physical skill MP consumption by 10%, magic skill MP consumption by 4% and increases Max MP by 15%. | 1 | 36,000 |
Level 60
| Skill | Skill level | SP |
|---|---|---|
Throws the enemy into confusion and gets them to change the target of their attack. | 12 | 153,000 |
Provokes nearby enemies to attack. Power 1672. | 22 | 76,000 |
Provokes nearby enemies to attack. Power 1697. | 23 | 76,000 |
Summons a Vampiric Cubic. A Vampiric Cubic uses magic that absorbs the targeted enemy's HP and with it regenerates its master's HP. Requires 8 Spirit Ores. | 4 | 153,000 |
Provokes an opponent to attack. Power 1672. | 34 | 76,000 |
Provokes an opponent to attack. Power 1697. | 35 | 76,000 |
Transfers HP from an opponent to yourself. Power 84 | 38 | 76,000 |
Transfers HP from an opponent to yourself. Power 85 | 39 | 76,000 |
Freezes an enemy, instantly reducing their speed. Power 51. Effect 2. | 17 | 153,000 |
Decreases the enemy's P. Atk. by 23% for 15 seconds. | 10 | 153,000 |
A masterful technique aimed at exploiting weaknesses in an enemy's defenses. Reduces the target's Physical Defense by 23% for 15 seconds, making them more vulnerable to subsequent attacks. | 8 | 153,000 |
M. Def. increases by 76. | 36 | 76,000 |
M. Def. increases by 78. | 37 | 76,000 |
P. Atk. is increased by 44.4 and additionally P. Atk. by 22%, Critical Attack Rate by 120%, Critical Attack Power by 70%, Accuracy by 8 when using a sword or blunt weapon. | 30 | 76,000 |
P. Atk. is increased by 46.4 and additionally P. Atk. by 22%, Critical Attack Rate by 120%, Critical Attack Power by 70%, Accuracy by 8 when using a sword or blunt weapon. | 31 | 76,000 |
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 364. Effect 6. | 34 | 76,000 |
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 379. Effect 7. | 35 | 76,000 |
P. Def. increases by 116.8 and additionally by 28% when heavy armor is equipped. | 37 | 76,000 |
P. Def. increases by 120.3 and additionally by 28% when heavy armor is equipped. | 38 | 76,000 |
Summons Viper Cubic. Viper Cubic uses magic that poisons a targeted enemy. Requires 4 Spirit Ores. | 3 | 153,000 |
Absorbs the enemy's HP. Power 43. | 8 | 153,000 |
Automatically increases P. Def. when HP level falls. | 4 | 153,000 |
Provides defense from all directions when a shield is equipped. | 1 | 153,000 |
Uses your collected dark energy to provoke an enemy to attack while temporarily decreasing their critical attack power. Usable when equipped with a sword / blunt weapon. Over-hit is possible. Power 909. Effect 1. | 3 | 153,000 |
Provokes an enemy to attack and then temporarily puts them into a held state. The target cannot be affected by any additional hold attacks while the effect lasts. | 3 | 153,000 |
Strikes fear into an angel, causing it to flee. Lethal Strike is possible. Consumes 7 Soul Ores. | 3 | 153,000 |
Increases P. Def. by 5% and M. Def. by 5% for 20 minutes. Consumes 1 Spirit Ores. | 1 | 153,000 |
Increases P. Atk. by 2%, Atk. Spd. by 5%, Critical Attack Rate by 5%, Critical Attack Power by 2% and Speed by 2 for 20 minutes. Consumes 1 Spirit Ores. | 1 | 153,000 |
Level 62
| Skill | Skill level | SP |
|---|---|---|
Throws the enemy into confusion and gets them to change the target of their attack. | 13 | 164,000 |
Provokes nearby enemies to attack. Power 1721. | 24 | 100,000 |
Provokes nearby enemies to attack. Power 1745. | 25 | 100,000 |
Provokes an opponent to attack. Power 1721. | 36 | 100,000 |
Provokes an opponent to attack. Power 1745. | 37 | 100,000 |
Summons Phantom Cubic. Phantom Cubic uses magic that decreases P.Atk, P.Def, and Atk.Speed of a targeted enemy. Requires 4 Spirit Ores. | 5 | 164,000 |
Transfers HP from an opponent to yourself. Power 87 | 40 | 100,000 |
Transfers HP from an opponent to yourself. Power 89 | 41 | 100,000 |
Causes a poison cloud to pour out of a corpse. Inflicts poison on enemies near the corpse for 30 seconds, and makes them consume 44 HP every second. | 3 | 164,000 |
Freezes an enemy, instantly reducing their speed. Power 53. Effect 2. | 18 | 164,000 |
Decreases the enemy's P. Atk. by 23% for 15 seconds. | 11 | 164,000 |
A masterful technique aimed at exploiting weaknesses in an enemy's defenses. Reduces the target's Physical Defense by 23% for 15 seconds, making them more vulnerable to subsequent attacks. | 9 | 164,000 |
For 60 seconds, increases MP recovery by 56.0 while standing, 50.4 while walking, and 44.8 while running. Decreases movement speed by 30%. Consumes 1 Spirit Ores. | 6 | 164,000 |
M. Def. increases by 80. | 38 | 100,000 |
M. Def. increases by 82. | 39 | 100,000 |
Max HP increases by 20%. | 3 | 164,000 |
P. Atk. is increased by 48.4 and additionally P. Atk. by 22%, Critical Attack Rate by 120%, Critical Attack Power by 70%, Accuracy by 8 when using a sword or blunt weapon. | 32 | 100,000 |
P. Atk. is increased by 50.4 and additionally P. Atk. by 22%, Critical Attack Rate by 120%, Critical Attack Power by 70%, Accuracy by 8 when using a sword or blunt weapon. | 33 | 100,000 |
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 395. Effect 7. | 36 | 100,000 |
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 410. Effect 7. | 37 | 100,000 |
Allows you to sit, recovery HP and MP while being protected from a monster's pre-emptive attack. | 6 | 164,000 |
P. Def. increases by 123.8 and additionally by 28% when heavy armor is equipped. | 39 | 100,000 |
P. Def. increases by 127.4 and additionally by 28% when heavy armor is equipped. | 40 | 100,000 |
Strikes an enemy with lightning, instantly paralyzing them. Power 89. | 2 | 164,000 |
Increases P. Def. and the success rate of a shield defense. MP will be consumed continuously. | 3 | 164,000 |
Absorbs the enemy's HP. Power 45. | 9 | 164,000 |
Automatically increases P. Def. when HP level falls. | 5 | 164,000 |
Uses your collected dark energy to provoke an enemy to attack while temporarily decreasing their critical attack power. Usable when equipped with a sword / blunt weapon. Over-hit is possible. Power 984. Effect 1. | 4 | 164,000 |
Provokes an enemy to attack and then temporarily puts them into a held state. The target cannot be affected by any additional hold attacks while the effect lasts. | 4 | 164,000 |
Strikes fear into an angel, causing it to flee. Lethal Strike is possible. Consumes 7 Soul Ores. | 4 | 164,000 |
Increases shield defense rate by 20% and shield P. Def. by 30%. | 2 | 164,000 |
Level 64
| Skill | Skill level | SP |
|---|---|---|
Throws the enemy into confusion and gets them to change the target of their attack. | 14 | 223,000 |
Provokes nearby enemies to attack. Power 1768. | 26 | 112,000 |
Provokes nearby enemies to attack. Power 1790. | 27 | 112,000 |
Summons a Vampiric Cubic. A Vampiric Cubic uses magic that absorbs the targeted enemy's HP and with it regenerates its master's HP. Requires 9 Spirit Ores. | 5 | 223,000 |
Provokes an opponent to attack. Power 1768. | 38 | 112,000 |
Provokes an opponent to attack. Power 1790. | 39 | 112,000 |
Transfers HP from an opponent to yourself. Power 90 | 42 | 112,000 |
Transfers HP from an opponent to yourself. Power 92 | 43 | 112,000 |
Freezes an enemy, instantly reducing their speed. Power 56. Effect 2. | 19 | 223,000 |
Decreases the enemy's P. Atk. by 23% for 15 seconds. | 12 | 223,000 |
A masterful technique aimed at exploiting weaknesses in an enemy's defenses. Reduces the target's Physical Defense by 23% for 15 seconds, making them more vulnerable to subsequent attacks. | 10 | 223,000 |
M. Def. increases by 84. | 40 | 112,000 |
M. Def. increases by 86. | 41 | 112,000 |
MP recovery bonus increases by 2.7. | 5 | 223,000 |
P. Atk. is increased by 52.5 and additionally P. Atk. by 22%, Critical Attack Rate by 120%, Critical Attack Power by 70%, Accuracy by 8 when using a sword or blunt weapon. | 34 | 112,000 |
P. Atk. is increased by 54.6 and additionally P. Atk. by 22%, Critical Attack Rate by 120%, Critical Attack Power by 70%, Accuracy by 8 when using a sword or blunt weapon. | 35 | 112,000 |
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 426. Effect 7. | 38 | 112,000 |
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 443. Effect 7. | 39 | 112,000 |
P. Def. increases by 131 and additionally by 28% when heavy armor is equipped. | 41 | 112,000 |
P. Def. increases by 134.7 and additionally by 28% when heavy armor is equipped. | 42 | 112,000 |
Summons Viper Cubic. Viper Cubic uses magic that poisons a targeted enemy. Requires 5 Spirit Ores. | 4 | 223,000 |
Absorbs the enemy's HP. Power 46. | 10 | 223,000 |
Automatically increases P. Def. when HP level falls. | 6 | 223,000 |
Increases personal shield defense rate. Continuously consumes MP. | 1 | 223,000 |
Uses your collected dark energy to provoke an enemy to attack while temporarily decreasing their critical attack power. Usable when equipped with a sword / blunt weapon. Over-hit is possible. Power 1062. Effect 1. | 5 | 223,000 |
Provokes an enemy to attack and then temporarily puts them into a held state. The target cannot be affected by any additional hold attacks while the effect lasts. | 5 | 223,000 |
Strikes fear into an angel, causing it to flee. Lethal Strike is possible. Consumes 8 Soul Ores. | 5 | 223,000 |
Increases P. Def. by 10% and M. Def. by 10% for 20 minutes. Consumes 3 Spirit Ores. | 2 | 223,000 |
Increases P. Atk. by 3%, Atk. Spd. by 8%, Critical Attack Rate by 10%, Critical Attack Power by 5% and Speed by 3 for 20 minutes. Consumes 3 Spirit Ores. | 2 | 223,000 |
Movement speed increases by 20 and increases the weight penalty interval by 18000. | 3 | 112,000 |
Increases resistance to hold, sleep, mental attacks by 40, resistance to divine attacks, dark attacks by 20, resistance to stun attacks by 20% and additionally increases M. Def. by 45%. | 3 | 223,000 |
Level 66
| Skill | Skill level | SP |
|---|---|---|
Throws the enemy into confusion and gets them to change the target of their attack. | 15 | 304,000 |
Provokes nearby enemies to attack. Power 1811. | 28 | 158,000 |
Provokes nearby enemies to attack. Power 1831. | 29 | 158,000 |
Provokes an opponent to attack. Power 1811. | 40 | 158,000 |
Provokes an opponent to attack. Power 1831. | 41 | 158,000 |
Summons Phantom Cubic. Phantom Cubic uses magic that decreases P.Atk, P.Def, and Atk.Speed of a targeted enemy. Requires 5 Spirit Ores. | 6 | 304,000 |
Transfers HP from an opponent to yourself. Power 94 | 44 | 158,000 |
Transfers HP from an opponent to yourself. Power 96 | 45 | 158,000 |
Freezes an enemy, instantly reducing their speed. Power 58. Effect 2. | 20 | 304,000 |
Decreases the enemy's P. Atk. by 23% for 15 seconds. | 13 | 304,000 |
A masterful technique aimed at exploiting weaknesses in an enemy's defenses. Reduces the target's Physical Defense by 23% for 15 seconds, making them more vulnerable to subsequent attacks. | 11 | 304,000 |
Poisons an enemy, doing 44 HP of damage per second for 30 seconds. | 4 | 304,000 |
M. Def. increases by 88. | 42 | 158,000 |
M. Def. increases by 91. | 43 | 158,000 |
Max HP increases by 15%. | 4 | 158,000 |
P. Atk. is increased by 56.8 and additionally P. Atk. by 25%, Critical Attack Rate by 120%, Critical Attack Power by 70%, Accuracy by 8 when using a sword or blunt weapon. | 36 | 158,000 |
P. Atk. is increased by 58.9 and additionally P. Atk. by 25%, Critical Attack Rate by 120%, Critical Attack Power by 70%, Accuracy by 8 when using a sword or blunt weapon. | 37 | 158,000 |
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 459. Effect 7. | 40 | 158,000 |
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 475. Effect 7. | 41 | 158,000 |
Allows you to sit, recovery HP and MP while being protected from a monster's pre-emptive attack. | 7 | 304,000 |
P. Def. increases by 138.4 and additionally by 30% when heavy armor is equipped. | 43 | 158,000 |
P. Def. increases by 142.1 and additionally by 30% when heavy armor is equipped. | 44 | 158,000 |
Strikes an enemy with lightning, instantly paralyzing them. Power 96. | 3 | 304,000 |
Absorbs the enemy's HP. Power 48. | 11 | 304,000 |
Automatically increases P. Def. when HP level falls. | 7 | 304,000 |
Increases personal shield defense rate. Continuously consumes MP. | 2 | 304,000 |
Uses your collected dark energy to provoke an enemy to attack while temporarily decreasing their critical attack power. Usable when equipped with a sword / blunt weapon. Over-hit is possible. Power 1140. Effect 2. | 6 | 304,000 |
Provokes an enemy to attack and then temporarily puts them into a held state. The target cannot be affected by any additional hold attacks while the effect lasts. | 6 | 304,000 |
Strikes fear into an angel, causing it to flee. Lethal Strike is possible. Consumes 8 Soul Ores. | 6 | 304,000 |
Atk. Spd. increases by 15% and 7% of the standard short-range physical damage inflicted on the enemy is recovered as HP. | 3 | 158,000 |
Decreases physical skill MP consumption by 15%, magic skill MP consumption by 7% and increases Max MP by 25%. | 2 | 304,000 |
Level 68
| Skill | Skill level | SP |
|---|---|---|
Throws the enemy into confusion and gets them to change the target of their attack. | 16 | 410,000 |
Provokes nearby enemies to attack. Power 1851. | 30 | 196,000 |
Provokes nearby enemies to attack. Power 1870. | 31 | 196,000 |
Summons a Vampiric Cubic. A Vampiric Cubic uses magic that absorbs the targeted enemy's HP and with it regenerates its master's HP. Requires 10 Spirit Ores. | 6 | 410,000 |
Provokes an opponent to attack. Power 1851. | 42 | 196,000 |
Provokes an opponent to attack. Power 1870. | 43 | 196,000 |
Transfers HP from an opponent to yourself. Power 97 | 46 | 196,000 |
Transfers HP from an opponent to yourself. Power 99 | 47 | 196,000 |
Freezes an enemy, instantly reducing their speed. Power 59. Effect 2. | 21 | 410,000 |
Decreases the enemy's P. Atk. by 23% for 15 seconds. | 14 | 410,000 |
A masterful technique aimed at exploiting weaknesses in an enemy's defenses. Reduces the target's Physical Defense by 23% for 15 seconds, making them more vulnerable to subsequent attacks. | 12 | 410,000 |
For 60 seconds, increases MP recovery by 64.0 while standing, 57.6 while walking, and 51.2 while running. Decreases movement speed by 30%. Consumes 2 Spirit Ores. | 7 | 410,000 |
M. Def. increases by 93. | 44 | 196,000 |
M. Def. increases by 95. | 45 | 196,000 |
Max HP increases by 45%. | 5 | 196,000 |
P. Atk. is increased by 61.1 and additionally P. Atk. by 25%, Critical Attack Rate by 120%, Critical Attack Power by 70%, Accuracy by 8 when using a sword or blunt weapon. | 38 | 196,000 |
P. Atk. is increased by 63.3 and additionally P. Atk. by 25%, Critical Attack Rate by 120%, Critical Attack Power by 70%, Accuracy by 8 when using a sword or blunt weapon. | 39 | 196,000 |
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 492. Effect 7. | 42 | 196,000 |
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 509. Effect 7. | 43 | 196,000 |
P. Def. increases by 145.8 and additionally by 30% when heavy armor is equipped. | 45 | 196,000 |
P. Def. increases by 149.6 and additionally by 30% when heavy armor is equipped. | 46 | 196,000 |
Summons Viper Cubic. Viper Cubic uses magic that poisons a targeted enemy. Requires 5 Spirit Ores. | 5 | 410,000 |
Absorbs the enemy's HP. Power 50. | 12 | 410,000 |
Automatically increases P. Def. when HP level falls. | 8 | 410,000 |
Increases personal shield defense rate. Continuously consumes MP. | 3 | 410,000 |
Uses your collected dark energy to provoke an enemy to attack while temporarily decreasing their critical attack power. Usable when equipped with a sword / blunt weapon. Over-hit is possible. Power 1220. Effect 2. | 7 | 410,000 |
Provokes an enemy to attack and then temporarily puts them into a held state. The target cannot be affected by any additional hold attacks while the effect lasts. | 7 | 410,000 |
Strikes fear into an angel, causing it to flee. Lethal Strike is possible. Consumes 9 Soul Ores. | 7 | 410,000 |
Increases P. Def. by 15% and M. Def. by 15% for 20 minutes. Consumes 5 Spirit Ores. | 3 | 410,000 |
Increases P. Atk. by 5%, Atk. Spd. by 12%, Critical Attack Rate by 15%, Critical Attack Power by 7% and Speed by 4 for 20 minutes. Consumes 5 Spirit Ores. | 3 | 410,000 |
Level 70
| Skill | Skill level | SP |
|---|---|---|
Throws the enemy into confusion and gets them to change the target of their attack. | 17 | 440,000 |
Provokes nearby enemies to attack. Power 1888. | 32 | 215,000 |
Provokes nearby enemies to attack. Power 1905. | 33 | 215,000 |
Provokes an opponent to attack. Power 1888. | 44 | 215,000 |
Provokes an opponent to attack. Power 1905. | 45 | 215,000 |
Summons Phantom Cubic. Phantom Cubic uses magic that decreases P.Atk, P.Def, and Atk.Speed of a targeted enemy. Requires 5 Spirit Ores. | 7 | 440,000 |
Transfers HP from an opponent to yourself. Power 100 | 48 | 215,000 |
Transfers HP from an opponent to yourself. Power 102 | 49 | 215,000 |
Causes a poison cloud to pour out of a corpse. Inflicts poison on enemies near the corpse for 30 seconds, and makes them consume 48 HP every second. | 4 | 440,000 |
Freezes an enemy, instantly reducing their speed. Power 61. Effect 2. | 22 | 440,000 |
Decreases the enemy's P. Atk. by 23% for 15 seconds. | 15 | 440,000 |
A masterful technique aimed at exploiting weaknesses in an enemy's defenses. Reduces the target's Physical Defense by 23% for 15 seconds, making them more vulnerable to subsequent attacks. | 13 | 440,000 |
M. Def. increases by 97. | 46 | 215,000 |
M. Def. increases by 99. | 47 | 215,000 |
Max HP increases by 60%. | 6 | 215,000 |
P. Atk. is increased by 65.5 and additionally P. Atk. by 25%, Critical Attack Rate by 120%, Critical Attack Power by 70%, Accuracy by 8 when using a sword or blunt weapon. | 40 | 215,000 |
P. Atk. is increased by 67.6 and additionally P. Atk. by 25%, Critical Attack Rate by 120%, Critical Attack Power by 70%, Accuracy by 8 when using a sword or blunt weapon. | 41 | 215,000 |
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 526. Effect 7. | 44 | 215,000 |
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 542. Effect 8. | 45 | 215,000 |
Allows you to sit, recovery HP and MP while being protected from a monster's pre-emptive attack. | 8 | 440,000 |
P. Def. increases by 153.4 and additionally by 30% when heavy armor is equipped. | 47 | 215,000 |
P. Def. increases by 157.2 and additionally by 30% when heavy armor is equipped. | 48 | 215,000 |
Strikes an enemy with lightning, instantly paralyzing them. Power 102. | 4 | 440,000 |
Increases P. Def. and the success rate of a shield defense. MP will be consumed continuously. | 4 | 440,000 |
Absorbs the enemy's HP. Power 51. | 13 | 440,000 |
Automatically increases P. Def. when HP level falls. | 9 | 440,000 |
Increases personal shield defense rate. Continuously consumes MP. | 4 | 440,000 |
Uses your collected dark energy to provoke an enemy to attack while temporarily decreasing their critical attack power. Usable when equipped with a sword / blunt weapon. Over-hit is possible. Power 1301. Effect 2. | 8 | 440,000 |
Provokes an enemy to attack and then temporarily puts them into a held state. The target cannot be affected by any additional hold attacks while the effect lasts. | 8 | 440,000 |
Strikes fear into an angel, causing it to flee. Lethal Strike is possible. Consumes 9 Soul Ores. | 8 | 440,000 |
Level 72
| Skill | Skill level | SP |
|---|---|---|
Throws the enemy into confusion and gets them to change the target of their attack. | 18 | 560,000 |
Provokes nearby enemies to attack. Power 1921. | 34 | 300,000 |
Provokes nearby enemies to attack. Power 1936. | 35 | 300,000 |
Summons a Vampiric Cubic. A Vampiric Cubic uses magic that absorbs the targeted enemy's HP and with it regenerates its master's HP. Requires 11 Spirit Ores. | 7 | 560,000 |
Provokes an opponent to attack. Power 1921. | 46 | 300,000 |
Provokes an opponent to attack. Power 1936. | 47 | 300,000 |
Transfers HP from an opponent to yourself. Power 104 | 50 | 300,000 |
Transfers HP from an opponent to yourself. Power 105 | 51 | 300,000 |
Freezes an enemy, instantly reducing their speed. Power 63. Effect 2. | 23 | 560,000 |
Decreases the enemy's P. Atk. by 23% for 15 seconds. | 16 | 560,000 |
A masterful technique aimed at exploiting weaknesses in an enemy's defenses. Reduces the target's Physical Defense by 23% for 15 seconds, making them more vulnerable to subsequent attacks. | 14 | 560,000 |
For 60 seconds, increases MP recovery by 68.0 while standing, 61.2 while walking, and 54.4 while running. Decreases movement speed by 30%. Consumes 3 Spirit Ores. | 8 | 560,000 |
M. Def. increases by 102. | 48 | 300,000 |
M. Def. increases by 104. | 49 | 300,000 |
MP recovery bonus increases by 3.1. | 6 | 560,000 |
P. Atk. is increased by 69.8 and additionally P. Atk. by 25%, Critical Attack Rate by 120%, Critical Attack Power by 70%, Accuracy by 8 when using a sword or blunt weapon. | 42 | 300,000 |
P. Atk. is increased by 72 and additionally P. Atk. by 25%, Critical Attack Rate by 120%, Critical Attack Power by 70%, Accuracy by 8 when using a sword or blunt weapon. | 43 | 300,000 |
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 559. Effect 8. | 46 | 300,000 |
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 576. Effect 8. | 47 | 300,000 |
P. Def. increases by 161 and additionally by 30% when heavy armor is equipped. | 49 | 300,000 |
P. Def. increases by 164.9 and additionally by 30% when heavy armor is equipped. | 50 | 300,000 |
Summons Viper Cubic. Viper Cubic uses magic that poisons a targeted enemy. Requires 5 Spirit Ores. | 6 | 560,000 |
Absorbs the enemy's HP. Power 53. | 14 | 560,000 |
Automatically increases P. Def. when HP level falls. | 10 | 560,000 |
Increases personal shield defense rate. Continuously consumes MP. | 5 | 560,000 |
Uses your collected dark energy to provoke an enemy to attack while temporarily decreasing their critical attack power. Usable when equipped with a sword / blunt weapon. Over-hit is possible. Power 1382. Effect 2. | 9 | 560,000 |
Provokes an enemy to attack and then temporarily puts them into a held state. The target cannot be affected by any additional hold attacks while the effect lasts. | 9 | 560,000 |
Strikes fear into an angel, causing it to flee. Lethal Strike is possible. Consumes 10 Soul Ores. | 9 | 560,000 |
Increases shield defense rate by 30% and shield P. Def. by 60%. | 3 | 560,000 |
Level 74
| Skill | Skill level | SP |
|---|---|---|
Throws the enemy into confusion and gets them to change the target of their attack. | 19 | 1,130,000 |
Provokes nearby enemies to attack. Power 1950. | 36 | 610,000 |
Provokes nearby enemies to attack. Power 1963. | 37 | 610,000 |
Provokes an opponent to attack. Power 1950. | 48 | 610,000 |
Provokes an opponent to attack. Power 1963. | 49 | 610,000 |
Summons Phantom Cubic. Phantom Cubic uses magic that decreases P.Atk, P.Def, and Atk.Speed of a targeted enemy. Requires 6 Spirit Ores. | 8 | 1,130,000 |
Transfers HP from an opponent to yourself. Power 107 | 52 | 610,000 |
Transfers HP from an opponent to yourself. Power 108 | 53 | 610,000 |
Freezes an enemy, instantly reducing their speed. Power 65. Effect 2. | 24 | 1,130,000 |
Decreases the enemy's P. Atk. by 23% for 15 seconds. | 17 | 1,130,000 |
A masterful technique aimed at exploiting weaknesses in an enemy's defenses. Reduces the target's Physical Defense by 23% for 15 seconds, making them more vulnerable to subsequent attacks. | 15 | 1,130,000 |
Poisons an enemy, doing 48 HP of damage per second for 30 seconds. | 5 | 1,130,000 |
M. Def. increases by 106. | 50 | 610,000 |
M. Def. increases by 108. | 51 | 610,000 |
P. Atk. is increased by 74.2 and additionally P. Atk. by 28%, Critical Attack Rate by 120%, Critical Attack Power by 70%, Accuracy by 8 when using a sword or blunt weapon. | 44 | 610,000 |
P. Atk. is increased by 76.4 and additionally P. Atk. by 28%, Critical Attack Rate by 120%, Critical Attack Power by 70%, Accuracy by 8 when using a sword or blunt weapon. | 45 | 610,000 |
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 593. Effect 8. | 48 | 610,000 |
Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or dual-sword weapon is required to use this skill. Over-hit possible. Power 609. Effect 8. | 49 | 610,000 |
P. Def. increases by 168.7 and additionally by 30% when heavy armor is equipped. | 51 | 610,000 |
P. Def. increases by 172.6 and additionally by 30% when heavy armor is equipped. | 52 | 610,000 |
Strikes an enemy with lightning, instantly paralyzing them. Power 108. | 5 | 1,130,000 |
Absorbs the enemy's HP. Power 54. | 15 | 1,130,000 |
Automatically increases P. Def. when HP level falls. | 11 | 1,130,000 |
Increases personal shield defense rate. Continuously consumes MP. | 6 | 1,130,000 |
Uses your collected dark energy to provoke an enemy to attack while temporarily decreasing their critical attack power. Usable when equipped with a sword / blunt weapon. Over-hit is possible. Power 1461. Effect 3. | 10 | 1,130,000 |
Provokes an enemy to attack and then temporarily puts them into a held state. The target cannot be affected by any additional hold attacks while the effect lasts. | 10 | 1,130,000 |
Strikes fear into an angel, causing it to flee. Lethal Strike is possible. Consumes 10 Soul Ores. | 10 | 1,130,000 |
Increases resistance to hold, sleep, mental attacks by 50, resistance to divine attacks, dark attacks by 30, resistance to stun attacks by 30% and additionally increases M. Def. by 50%. | 4 | 1,130,000 |
Atk. Spd. increases by 20% and 9% of the standard short-range physical damage inflicted on the enemy is recovered as HP. | 4 | 610,000 |
Decreases physical skill MP consumption by 20%, magic skill MP consumption by 10% and increases Max MP by 35%. | 3 | 1,130,000 |
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