SKILL

Sting

Level 1
Description

Завдає травми, прицільно атакуючи слабке місце. Завдає серйозної рани, що на короткий час спричиняє кровотечу. Для використання цього уміння необхідно екіпірувати меч, кинджал або парні мечі. Можливий Over-hit. Power 41. Effect 3.

Effect

Physical attack: power 82

PARAMETERS

Properties

Skill level
1
Skill ID
223
Type
Active
Magic level
22
Usage condition
Dual swords; Sword; Dagger
Available in Olympiad
Yes
COMBAT DATA

Costs and range

MP cost
23
Reuse
11 s
Cast range
40
Casting time
1.08 s
Completion time
0.72 s
Effective range
400
SKILL DEVELOPMENT

Classes and enchantment

Available classes and development options for this skill.

Palus Knight

24
28
32
36

Shillien Knight

40
43
46
49
52
55
58
60
62
64
66
68
70
72
74

Bladedancer

40
43
46
49
52
55
58
60
62
64
66
68
70
72
74

Assassin

24
28
32
36

Abyss Walker

40
43
46
49
52
55
58
60
62
64
66
68
70
72
74

Phantom Ranger

40
43
46
49
52
55
58
60
62
64
66
68
70
72
74

u,The success rate is increased. Maximizes the skill’s success rate.

EnchantmentDescriptionCostChance by character level
Sting
+1 Chance
Inflicts damage to an enemy's vital areas, causing immediate loss of blood. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Chance: the skill's success rate is increased. Power 1218. Effect 8. +1 Chance u,The success rate is increased. Maximizes the skill’s success rate.
EXP 3,060,000SP 306,000
Secret Book of Giants
7682%7792%7897%7997%8097%
Sting
+2 Chance
Inflicts damage to an enemy's vital areas, causing immediate loss of blood. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Chance: the skill's success rate is increased. Power 1218. Effect 8. +2 Chance Increases the success rate.
EXP 3,150,000SP 315,000
7680%7790%7895%7995%8095%
Sting
+3 Chance
Inflicts damage to an enemy by attacking the vital parts of the enemy's body. Immediately after receiving the attack, the enemy will start to bleed. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Chance: the skill's success rate is increased. Power 1218. Effect 8. +3 Chance Increases the success rate.
EXP 3,250,000SP 325,000
7678%7788%7893%7993%8093%
Sting
+4 Chance
Inflicts damage to an enemy by attacking the vital parts of the enemy's body. Immediately after receiving the attack, the enemy will start to bleed. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Chance: the skill's success rate is increased. Power 1218. Effect 8. +4 Chance Increases the success rate.
EXP 3,460,000SP 346,000
7652%7776%7886%7986%8086%
Sting
+5 Chance
Inflicts damage to an enemy by attacking the vital parts of the enemy's body. Immediately after receiving the attack, the enemy will start to bleed. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Chance: the skill's success rate is increased. Power 1218. Effect 8. +5 Chance Increases the success rate.
EXP 3,570,000SP 357,000
7650%7774%7884%7984%8084%
Sting
+6 Chance
Inflicts damage to an enemy by attacking the vital parts of the enemy's body. Immediately after receiving the attack, the enemy will start to bleed. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Chance: the skill's success rate is increased. Power 1218. Effect 8. +6 Chance Increases the success rate.
EXP 3,680,000SP 368,000
7648%7772%7882%7982%8082%
Sting
+7 Chance
Inflicts damage to an enemy by attacking the vital parts of the enemy's body. Immediately after receiving the attack, the enemy will start to bleed. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Chance: the skill's success rate is increased. Power 1218. Effect 8. +7 Chance Increases the success rate.
EXP 3,900,000SP 390,000
7614%7746%7870%7970%8070%
Sting
+8 Chance
Inflicts damage to an enemy by attacking the vital parts of the enemy's body. Immediately after receiving the attack, the enemy will start to bleed. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Chance: the skill's success rate is increased. Power 1218. Effect 8. +8 Chance Increases the success rate.
EXP 4,020,000SP 402,000
766%7742%7866%7966%8066%
Sting
+9 Chance
Inflicts damage to an enemy by attacking the vital parts of the enemy's body. Immediately after receiving the attack, the enemy will start to bleed. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Chance: the skill's success rate is increased. Power 1218. Effect 8. +9 Chance Increases the success rate.
EXP 4,140,000SP 414,000
762%7714%7840%7940%8040%
Sting
+10 Chance
Inflicts damage to an enemy by attacking the vital parts of the enemy's body. Immediately after receiving the attack, the enemy will start to bleed. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Chance: the skill's success rate is increased. Power 1218. Effect 8. +10 Chance Increases the success rate.
EXP 5,070,000SP 507,000
762%7710%7838%7938%8038%
Sting
+11 Chance
Inflicts damage to an enemy by attacking the vital parts of the enemy's body. Immediately after receiving the attack, the enemy will start to bleed. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Chance: the skill's success rate is increased. Power 1218. Effect 8. +11 Chance Increases the success rate.
EXP 5,230,000SP 523,000
762%776%7836%7936%8036%
Sting
+12 Chance
Inflicts damage to an enemy by attacking the vital parts of the enemy's body. Immediately after receiving the attack, the enemy will start to bleed. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Chance: the skill's success rate is increased. Power 1218. Effect 8. +12 Chance Increases the success rate.
EXP 5,380,000SP 538,000
761%772%7814%7914%8014%
Sting
+13 Chance
Inflicts damage to an enemy by attacking the vital parts of the enemy's body. Immediately after receiving the attack, the enemy will start to bleed. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Chance: the skill's success rate is increased. Power 1218. Effect 8. +13 Chance Increases the success rate.
EXP 6,590,000SP 659,000
761%772%7810%7910%8010%
Sting
+14 Chance
Inflicts damage to an enemy by attacking the vital parts of the enemy's body. Immediately after receiving the attack, the enemy will start to bleed. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Chance: the skill's success rate is increased. Power 1218. Effect 8. +14 Chance Increases the success rate.
EXP 6,800,000SP 680,000
761%772%786%796%806%
Sting
+15 Chance
Inflicts damage to an enemy by attacking the vital parts of the enemy's body. Immediately after receiving the attack, the enemy will start to bleed. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Chance: the skill's success rate is increased. Power 1218. Effect 8. +15 Chance Increases the success rate.
EXP 6,990,000SP 699,000
761%771%782%792%802%
Sting
+16 Chance
Inflicts damage to an enemy by attacking the vital parts of the enemy's body. Immediately after receiving the attack, the enemy will start to bleed. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Chance: the skill's success rate is increased. Power 1218. Effect 8. +16 Chance Increases the success rate.
EXP 8,570,000SP 857,000
761%771%782%792%802%
Sting
+17 Chance
Inflicts damage to an enemy by attacking the vital parts of the enemy's body. Immediately after receiving the attack, the enemy will start to bleed. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Chance: the skill's success rate is increased. Power 1218. Effect 8. +17 Chance Increases the success rate.
EXP 8,840,000SP 884,000
761%771%782%792%802%
Sting
+18 Chance
Inflicts damage to an enemy by attacking the vital parts of the enemy's body. Immediately after receiving the attack, the enemy will start to bleed. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Chance: the skill's success rate is increased. Power 1218. Effect 8. +18 Chance Increases the success rate.
EXP 9,090,000SP 909,000
761%771%781%791%801%
Sting
+19 Chance
Inflicts damage to an enemy by attacking the vital parts of the enemy's body. Immediately after receiving the attack, the enemy will start to bleed. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Chance: the skill's success rate is increased. Power 1218. Effect 8. +19 Chance Increases the success rate.
EXP 11,140,000SP 1,114,000
761%771%781%791%801%
Sting
+20 Chance
Inflicts damage to an enemy by attacking the vital parts of the enemy's body. Immediately after receiving the attack, the enemy will start to bleed. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Chance: the skill's success rate is increased. Power 1218. Effect 8. +20 Chance Increases the success rate.
EXP 11,490,000SP 1,149,000
761%771%781%791%801%
Sting
+21 Chance
Inflicts damage to an enemy by attacking the vital parts of the enemy's body. Immediately after receiving the attack, the enemy will start to bleed. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Chance: the skill's success rate is increased. Power 1218. Effect 8. +21 Chance Increases the success rate.
EXP 11,820,000SP 1,182,000
761%771%781%791%801%
Sting
+22 Chance
Inflicts damage to an enemy by attacking the vital parts of the enemy's body. Immediately after receiving the attack, the enemy will start to bleed. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Chance: the skill's success rate is increased. Power 1218. Effect 8. +22 Chance Increases the success rate.
EXP 14,480,000SP 1,448,000
761%771%781%791%801%
Sting
+23 Chance
Inflicts damage to an enemy by attacking the vital parts of the enemy's body. Immediately after receiving the attack, the enemy will start to bleed. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Chance: the skill's success rate is increased. Power 1218. Effect 8. +23 Chance Increases the success rate.
EXP 14,940,000SP 1,494,000
761%771%781%791%801%
Sting
+24 Chance
Inflicts damage to an enemy by attacking the vital parts of the enemy's body. Immediately after receiving the attack, the enemy will start to bleed. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Chance: the skill's success rate is increased. Power 1218. Effect 8. +24 Chance Increases the success rate.
EXP 15,370,000SP 1,537,000
760%771%781%791%801%
Sting
+25 Chance
Inflicts damage to an enemy by attacking the vital parts of the enemy's body. Immediately after receiving the attack, the enemy will start to bleed. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Chance: the skill's success rate is increased. Power 1218. Effect 8. +25 Chance Increases the success rate.
EXP 18,820,000SP 1,882,000
760%771%781%791%801%
Sting
+26 Chance
Inflicts damage to an enemy by attacking the vital parts of the enemy's body. Immediately after receiving the attack, the enemy will start to bleed. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Chance: the skill's success rate is increased. Power 1218. Effect 8. +26 Chance Increases the success rate.
EXP 19,420,000SP 1,942,000
760%771%781%791%801%
Sting
+27 Chance
Inflicts damage to an enemy by attacking the vital parts of the enemy's body. Immediately after receiving the attack, the enemy will start to bleed. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Chance: the skill's success rate is increased. Power 1218. Effect 8. +27 Chance Increases the success rate.
EXP 19,980,000SP 1,998,000
760%771%781%791%801%
Sting
+28 Chance
Inflicts damage to an enemy by attacking the vital parts of the enemy's body. Immediately after receiving the attack, the enemy will start to bleed. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Chance: the skill's success rate is increased. Power 1218. Effect 8. +28 Chance Increases the success rate.
EXP 14,470,000SP 1,447,000
760%771%781%791%801%
Sting
+29 Chance
Inflicts damage to an enemy by attacking the vital parts of the enemy's body. Immediately after receiving the attack, the enemy will start to bleed. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Chance: the skill's success rate is increased. Power 1218. Effect 8. +29 Chance Increases the success rate.
EXP 25,250,000SP 2,525,000
760%771%781%791%801%
Sting
+30 Chance
Inflicts damage to an enemy by attacking the vital parts of the enemy's body. Immediately after receiving the attack, the enemy will start to bleed. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Chance: the skill's success rate is increased. Power 1218. Effect 8. +30 Chance Increases the success rate.
EXP 25,970,000SP 2,597,000
760%770%780%790%800%

Maximizes efficiency of skill. MP consumption decreases.

EnchantmentDescriptionCostChance by character level
Sting
+1 Cost
Inflicts damage to an enemy's vital areas, causing immediate loss of blood. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Cost: MP consumption is decreased. Power 1229. Effect 8. +1 Cost Maximizes efficiency of skill. MP consumption decreases.
EXP 3,060,000SP 306,000
Secret Book of Giants
7682%7792%7897%7997%8097%
Sting
+2 Cost
Inflicts damage to an enemy's vital areas, causing immediate loss of blood. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Cost: MP consumption is decreased. Power 1240. Effect 8. +2 Cost MP consumption decreases.
EXP 3,150,000SP 315,000
7680%7790%7895%7995%8095%
Sting
+3 Cost
Inflicts damage to an enemy's vital areas, causing immediate loss of blood. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Cost: MP consumption is decreased. Power 1251. Effect 8. +3 Cost MP consumption decreases.
EXP 3,250,000SP 325,000
7678%7788%7893%7993%8093%
Sting
+4 Cost
Inflicts damage to an enemy's vital areas, causing immediate loss of blood. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Cost: MP consumption is decreased. Power 1262. Effect 8. +4 Cost MP consumption decreases.
EXP 3,460,000SP 346,000
7652%7776%7886%7986%8086%
Sting
+5 Cost
Inflicts damage to an enemy's vital areas, causing immediate loss of blood. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Cost: MP consumption is decreased. Power 1273. Effect 8. +5 Cost MP consumption decreases.
EXP 3,570,000SP 357,000
7650%7774%7884%7984%8084%
Sting
+6 Cost
Inflicts damage to an enemy's vital areas, causing immediate loss of blood. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Cost: MP consumption is decreased. Power 1284. Effect 8. +6 Cost MP consumption decreases.
EXP 3,680,000SP 368,000
7648%7772%7882%7982%8082%
Sting
+7 Cost
Inflicts damage to an enemy's vital areas, causing immediate loss of blood. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Cost: MP consumption is decreased. Power 1295. Effect 8. +7 Cost MP consumption decreases.
EXP 3,900,000SP 390,000
7614%7746%7870%7970%8070%
Sting
+8 Cost
Inflicts damage to an enemy's vital areas, causing immediate loss of blood. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Cost: MP consumption is decreased. Power 1306. Effect 8. +8 Cost MP consumption decreases.
EXP 4,020,000SP 402,000
766%7742%7866%7966%8066%
Sting
+9 Cost
Inflicts damage to an enemy's vital areas, causing immediate loss of blood. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Cost: MP consumption is decreased. Power 1317. Effect 8. +9 Cost MP consumption decreases.
EXP 4,140,000SP 414,000
762%7714%7840%7940%8040%
Sting
+10 Cost
Inflicts damage to an enemy's vital areas, causing immediate loss of blood. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Cost: MP consumption is decreased. Power 1328. Effect 8. +10 Cost MP consumption decreases.
EXP 5,070,000SP 507,000
762%7710%7838%7938%8038%
Sting
+11 Cost
Inflicts damage to an enemy's vital areas, causing immediate loss of blood. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Cost: MP consumption is decreased. Power 1339. Effect 8. +11 Cost MP consumption decreases.
EXP 5,230,000SP 523,000
762%776%7836%7936%8036%
Sting
+12 Cost
Inflicts damage to an enemy's vital areas, causing immediate loss of blood. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Cost: MP consumption is decreased. Power 1350. Effect 8. +12 Cost MP consumption decreases.
EXP 5,380,000SP 538,000
761%772%7814%7914%8014%
Sting
+13 Cost
Inflicts damage to an enemy's vital areas, causing immediate loss of blood. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Cost: MP consumption is decreased. Power 1361. Effect 8. +13 Cost MP consumption decreases.
EXP 6,590,000SP 659,000
761%772%7810%7910%8010%
Sting
+14 Cost
Inflicts damage to an enemy's vital areas, causing immediate loss of blood. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Cost: MP consumption is decreased. Power 1372. Effect 8. +14 Cost MP consumption decreases.
EXP 6,800,000SP 680,000
761%772%786%796%806%
Sting
+15 Cost
Inflicts damage to an enemy's vital areas, causing immediate loss of blood. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Cost: MP consumption is decreased. Power 1383. Effect 8. +15 Cost MP consumption decreases.
EXP 6,990,000SP 699,000
761%771%782%792%802%
Sting
+16 Cost
Inflicts damage to an enemy's vital areas, causing immediate loss of blood. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Cost: MP consumption is decreased. Power 1394. Effect 8. +16 Cost MP consumption decreases.
EXP 8,570,000SP 857,000
761%771%782%792%802%
Sting
+17 Cost
Inflicts damage to an enemy's vital areas, causing immediate loss of blood. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Cost: MP consumption is decreased. Power 1405. Effect 8. +17 Cost MP consumption decreases.
EXP 8,840,000SP 884,000
761%771%782%792%802%
Sting
+18 Cost
Inflicts damage to an enemy's vital areas, causing immediate loss of blood. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Cost: MP consumption is decreased. Power 1415. Effect 8. +18 Cost MP consumption decreases.
EXP 9,090,000SP 909,000
761%771%781%791%801%
Sting
+19 Cost
Inflicts damage to an enemy's vital areas, causing immediate loss of blood. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Cost: MP consumption is decreased. Power 1426. Effect 8. +19 Cost MP consumption decreases.
EXP 11,140,000SP 1,114,000
761%771%781%791%801%
Sting
+20 Cost
Inflicts damage to an enemy's vital areas, causing immediate loss of blood. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Cost: MP consumption is decreased. Power 1437. Effect 8. +20 Cost MP consumption decreases.
EXP 11,490,000SP 1,149,000
761%771%781%791%801%
Sting
+21 Cost
Inflicts damage to an enemy's vital areas, causing immediate loss of blood. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Cost: MP consumption is decreased. Power 1448. Effect 8. +21 Cost MP consumption decreases.
EXP 11,820,000SP 1,182,000
761%771%781%791%801%
Sting
+22 Cost
Inflicts damage to an enemy's vital areas, causing immediate loss of blood. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Cost: MP consumption is decreased. Power 1459. Effect 8. +22 Cost MP consumption decreases.
EXP 14,480,000SP 1,448,000
761%771%781%791%801%
Sting
+23 Cost
Inflicts damage to an enemy's vital areas, causing immediate loss of blood. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Cost: MP consumption is decreased. Power 1470. Effect 8. +23 Cost MP consumption decreases.
EXP 14,940,000SP 1,494,000
761%771%781%791%801%
Sting
+24 Cost
Inflicts damage to an enemy's vital areas, causing immediate loss of blood. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Cost: MP consumption is decreased. Power 1481. Effect 8. +24 Cost MP consumption decreases.
EXP 15,370,000SP 1,537,000
760%771%781%791%801%
Sting
+25 Cost
Inflicts damage to an enemy's vital areas, causing immediate loss of blood. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Cost: MP consumption is decreased. Power 1492. Effect 8. +25 Cost MP consumption decreases.
EXP 18,820,000SP 1,882,000
760%771%781%791%801%
Sting
+26 Cost
Inflicts damage to an enemy's vital areas, causing immediate loss of blood. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Cost: MP consumption is decreased. Power 1503. Effect 8. +26 Cost MP consumption decreases.
EXP 19,420,000SP 1,942,000
760%771%781%791%801%
Sting
+27 Cost
Inflicts damage to an enemy's vital areas, causing immediate loss of blood. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Cost: MP consumption is decreased. Power 1514. Effect 8. +27 Cost MP consumption decreases.
EXP 19,980,000SP 1,998,000
760%771%781%791%801%
Sting
+28 Cost
Inflicts damage to an enemy's vital areas, causing immediate loss of blood. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Cost: MP consumption is decreased. Power 1525. Effect 8. +28 Cost MP consumption decreases.
EXP 14,470,000SP 1,447,000
760%771%781%791%801%
Sting
+29 Cost
Inflicts damage to an enemy's vital areas, causing immediate loss of blood. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Cost: MP consumption is decreased. Power 1536. Effect 8. +29 Cost MP consumption decreases.
EXP 25,250,000SP 2,525,000
760%771%781%791%801%
Sting
+30 Cost
Inflicts damage to an enemy's vital areas, causing immediate loss of blood. An equipped sword, dagger or two-handed weapon is required to use this skill. Over-hit is possible. Enchant Cost: MP consumption is decreased. Power 1547. Effect 8. +30 Cost MP consumption decreases.
EXP 25,970,000SP 2,597,000
760%770%780%790%800%

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