SKILL
Curse Disease
Description
Прокляття, що тимчасово знижує ефективність магії відновлення HP ворога.
PARAMETERS
Properties
- Skill level
- 1
- Skill ID
- 1269
- Type
- Active
- Magic level
- 58
- Usage condition
- No special requirements
- Available in Olympiad
- Yes
COMBAT DATA
Costs and range
- MP cost
- 43
- Reuse
- 15 s
- Cast range
- 600
- Casting time
- 4 s
- Completion time
- 0 s
- Effective range
- 1100
SKILL DEVELOPMENT
Classes and enchantment
Available classes and development options for this skill.
Necromancer
58
60
62
64
66
68
70
72
74
u,Maximizes the skill’s success rate. Success rate increases.
| Enchantment | Description | Cost | Chance by character level |
|---|---|---|---|
|
Curse Disease
+1 Chance |
Curse that temporarily reduces effectiveness of enemy's HP regeneration magic. Enchant Chance: the success rate is increased. +1 Chance u,Maximizes the skill’s success rate. Success rate increases. |
EXP 3,060,000SP 306,000
|
7682%7792%7897%7997%8097% |
|
Curse Disease
+2 Chance |
Curse that temporarily reduces effectiveness of enemy's HP regeneration magic. Enchant Chance: the success rate is increased. +2 Chance Success rate increases. |
EXP 3,150,000SP 315,000
|
7680%7790%7895%7995%8095% |
|
Curse Disease
+3 Chance |
Curse that temporarily reduces effectiveness of enemy's HP regeneration magic. Enchant Chance: the success rate is increased. +3 Chance Success rate increases. |
EXP 3,250,000SP 325,000
|
7678%7788%7893%7993%8093% |
|
Curse Disease
+4 Chance |
Curse that temporarily reduces effectiveness of enemy's HP regeneration magic. Enchant Chance: the success rate is increased. +4 Chance Success rate increases. |
EXP 3,460,000SP 346,000
|
7652%7776%7886%7986%8086% |
|
Curse Disease
+5 Chance |
Curse that temporarily reduces effectiveness of enemy's HP regeneration magic. Enchant Chance: the success rate is increased. +5 Chance Success rate increases. |
EXP 3,570,000SP 357,000
|
7650%7774%7884%7984%8084% |
|
Curse Disease
+6 Chance |
Curse that temporarily reduces effectiveness of enemy's HP regeneration magic. Enchant Chance: the success rate is increased. +6 Chance Success rate increases. |
EXP 3,680,000SP 368,000
|
7648%7772%7882%7982%8082% |
|
Curse Disease
+7 Chance |
Curse that temporarily reduces effectiveness of enemy's HP regeneration magic. Enchant Chance: the success rate is increased. +7 Chance Success rate increases. |
EXP 3,900,000SP 390,000
|
7614%7746%7870%7970%8070% |
|
Curse Disease
+8 Chance |
Curse that temporarily reduces effectiveness of enemy's HP regeneration magic. Enchant Chance: the success rate is increased. +8 Chance Success rate increases. |
EXP 4,020,000SP 402,000
|
766%7742%7866%7966%8066% |
|
Curse Disease
+9 Chance |
Curse that temporarily reduces effectiveness of enemy's HP regeneration magic. Enchant Chance: the success rate is increased. +9 Chance Success rate increases. |
EXP 4,140,000SP 414,000
|
762%7714%7840%7940%8040% |
|
Curse Disease
+10 Chance |
Curse that temporarily reduces effectiveness of enemy's HP regeneration magic. Enchant Chance: the success rate is increased. +10 Chance Success rate increases. |
EXP 5,070,000SP 507,000
|
762%7710%7838%7938%8038% |
|
Curse Disease
+11 Chance |
Curse that temporarily reduces effectiveness of enemy's HP regeneration magic. Enchant Chance: the success rate is increased. +11 Chance Success rate increases. |
EXP 5,230,000SP 523,000
|
762%776%7836%7936%8036% |
|
Curse Disease
+12 Chance |
Curse that temporarily reduces effectiveness of enemy's HP regeneration magic. Enchant Chance: the success rate is increased. +12 Chance Success rate increases. |
EXP 5,380,000SP 538,000
|
761%772%7814%7914%8014% |
|
Curse Disease
+13 Chance |
Curse that temporarily reduces effectiveness of enemy's HP regeneration magic. Enchant Chance: the success rate is increased. +13 Chance Success rate increases. |
EXP 6,590,000SP 659,000
|
761%772%7810%7910%8010% |
|
Curse Disease
+14 Chance |
Curse that temporarily reduces effectiveness of enemy's HP regeneration magic. Enchant Chance: the success rate is increased. +14 Chance Success rate increases. |
EXP 6,800,000SP 680,000
|
761%772%786%796%806% |
|
Curse Disease
+15 Chance |
Curse that temporarily reduces effectiveness of enemy's HP regeneration magic. Enchant Chance: the success rate is increased. +15 Chance Success rate increases. |
EXP 6,990,000SP 699,000
|
761%771%782%792%802% |
|
Curse Disease
+16 Chance |
Curse that temporarily reduces effectiveness of enemy's HP regeneration magic. Enchant Chance: the success rate is increased. +16 Chance Success rate increases. |
EXP 8,570,000SP 857,000
|
761%771%782%792%802% |
|
Curse Disease
+17 Chance |
Curse that temporarily reduces effectiveness of enemy's HP regeneration magic. Enchant Chance: the success rate is increased. +17 Chance Success rate increases. |
EXP 8,840,000SP 884,000
|
761%771%782%792%802% |
|
Curse Disease
+18 Chance |
Curse that temporarily reduces effectiveness of enemy's HP regeneration magic. Enchant Chance: the success rate is increased. +18 Chance Success rate increases. |
EXP 9,090,000SP 909,000
|
761%771%781%791%801% |
|
Curse Disease
+19 Chance |
Curse that temporarily reduces effectiveness of enemy's HP regeneration magic. Enchant Chance: the success rate is increased. +19 Chance Success rate increases. |
EXP 11,140,000SP 1,114,000
|
761%771%781%791%801% |
|
Curse Disease
+20 Chance |
Curse that temporarily reduces effectiveness of enemy's HP regeneration magic. Enchant Chance: the success rate is increased. +20 Chance Success rate increases. |
EXP 11,490,000SP 1,149,000
|
761%771%781%791%801% |
|
Curse Disease
+21 Chance |
Curse that temporarily reduces effectiveness of enemy's HP regeneration magic. Enchant Chance: the success rate is increased. +21 Chance Success rate increases. |
EXP 11,820,000SP 1,182,000
|
761%771%781%791%801% |
|
Curse Disease
+22 Chance |
Curse that temporarily reduces effectiveness of enemy's HP regeneration magic. Enchant Chance: the success rate is increased. +22 Chance Success rate increases. |
EXP 14,480,000SP 1,448,000
|
761%771%781%791%801% |
|
Curse Disease
+23 Chance |
Curse that temporarily reduces effectiveness of enemy's HP regeneration magic. Enchant Chance: the success rate is increased. +23 Chance Success rate increases. |
EXP 14,940,000SP 1,494,000
|
761%771%781%791%801% |
|
Curse Disease
+24 Chance |
Curse that temporarily reduces effectiveness of enemy's HP regeneration magic. Enchant Chance: the success rate is increased. +24 Chance Success rate increases. |
EXP 15,370,000SP 1,537,000
|
760%771%781%791%801% |
|
Curse Disease
+25 Chance |
Curse that temporarily reduces effectiveness of enemy's HP regeneration magic. Enchant Chance: the success rate is increased. +25 Chance Success rate increases. |
EXP 18,820,000SP 1,882,000
|
760%771%781%791%801% |
|
Curse Disease
+26 Chance |
Curse that temporarily reduces effectiveness of enemy's HP regeneration magic. Enchant Chance: the success rate is increased. +26 Chance Success rate increases. |
EXP 19,420,000SP 1,942,000
|
760%771%781%791%801% |
|
Curse Disease
+27 Chance |
Curse that temporarily reduces effectiveness of enemy's HP regeneration magic. Enchant Chance: the success rate is increased. +27 Chance Success rate increases. |
EXP 19,980,000SP 1,998,000
|
760%771%781%791%801% |
|
Curse Disease
+28 Chance |
Curse that temporarily reduces effectiveness of enemy's HP regeneration magic. Enchant Chance: the success rate is increased. +28 Chance Success rate increases. |
EXP 14,470,000SP 1,447,000
|
760%771%781%791%801% |
|
Curse Disease
+29 Chance |
Curse that temporarily reduces effectiveness of enemy's HP regeneration magic. Enchant Chance: the success rate is increased. +29 Chance Success rate increases. |
EXP 25,250,000SP 2,525,000
|
760%771%781%791%801% |
|
Curse Disease
+30 Chance |
Curse that temporarily reduces effectiveness of enemy's HP regeneration magic. Enchant Chance: the success rate is increased. +30 Chance Success rate increases. |
EXP 25,970,000SP 2,597,000
|
760%770%780%790%800% |
Maximizes the skill's efficiency. Decreases MP consumption.
| Enchantment | Description | Cost | Chance by character level |
|---|---|---|---|
|
Curse Disease
+1 Cost |
Curse that temporarily reduces effectiveness of enemy's HP regeneration magic. Enchant Cost: MP consumption is decreased. +1 Cost Maximizes the skill's efficiency. Decreases MP consumption. |
EXP 3,060,000SP 306,000
|
7682%7792%7897%7997%8097% |
|
Curse Disease
+2 Cost |
Curse that temporarily reduces effectiveness of enemy's HP regeneration magic. Enchant Cost: MP consumption is decreased. +2 Cost MP consumption decreases. |
EXP 3,150,000SP 315,000
|
7680%7790%7895%7995%8095% |
|
Curse Disease
+3 Cost |
Curse that temporarily reduces effectiveness of enemy's HP regeneration magic. Enchant Cost: MP consumption is decreased. +3 Cost MP consumption decreases. |
EXP 3,250,000SP 325,000
|
7678%7788%7893%7993%8093% |
|
Curse Disease
+4 Cost |
Curse that temporarily reduces effectiveness of enemy's HP regeneration magic. Enchant Cost: MP consumption is decreased. +4 Cost MP consumption decreases. |
EXP 3,460,000SP 346,000
|
7652%7776%7886%7986%8086% |
|
Curse Disease
+5 Cost |
Curse that temporarily reduces effectiveness of enemy's HP regeneration magic. Enchant Cost: MP consumption is decreased. +5 Cost MP consumption decreases. |
EXP 3,570,000SP 357,000
|
7650%7774%7884%7984%8084% |
|
Curse Disease
+6 Cost |
Curse that temporarily reduces effectiveness of enemy's HP regeneration magic. Enchant Cost: MP consumption is decreased. +6 Cost MP consumption decreases. |
EXP 3,680,000SP 368,000
|
7648%7772%7882%7982%8082% |
|
Curse Disease
+7 Cost |
Curse that temporarily reduces effectiveness of enemy's HP regeneration magic. Enchant Cost: MP consumption is decreased. +7 Cost MP consumption decreases. |
EXP 3,900,000SP 390,000
|
7614%7746%7870%7970%8070% |
|
Curse Disease
+8 Cost |
Curse that temporarily reduces effectiveness of enemy's HP regeneration magic. Enchant Cost: MP consumption is decreased. +8 Cost MP consumption decreases. |
EXP 4,020,000SP 402,000
|
766%7742%7866%7966%8066% |
|
Curse Disease
+9 Cost |
Curse that temporarily reduces effectiveness of enemy's HP regeneration magic. Enchant Cost: MP consumption is decreased. +9 Cost MP consumption decreases. |
EXP 4,140,000SP 414,000
|
762%7714%7840%7940%8040% |
|
Curse Disease
+10 Cost |
Curse that temporarily reduces effectiveness of enemy's HP regeneration magic. Enchant Cost: MP consumption is decreased. +10 Cost MP consumption decreases. |
EXP 5,070,000SP 507,000
|
762%7710%7838%7938%8038% |
|
Curse Disease
+11 Cost |
Curse that temporarily reduces effectiveness of enemy's HP regeneration magic. Enchant Cost: MP consumption is decreased. +11 Cost MP consumption decreases. |
EXP 5,230,000SP 523,000
|
762%776%7836%7936%8036% |
|
Curse Disease
+12 Cost |
Curse that temporarily reduces effectiveness of enemy's HP regeneration magic. Enchant Cost: MP consumption is decreased. +12 Cost MP consumption decreases. |
EXP 5,380,000SP 538,000
|
761%772%7814%7914%8014% |
|
Curse Disease
+13 Cost |
Curse that temporarily reduces effectiveness of enemy's HP regeneration magic. Enchant Cost: MP consumption is decreased. +13 Cost MP consumption decreases. |
EXP 6,590,000SP 659,000
|
761%772%7810%7910%8010% |
|
Curse Disease
+14 Cost |
Curse that temporarily reduces effectiveness of enemy's HP regeneration magic. Enchant Cost: MP consumption is decreased. +14 Cost MP consumption decreases. |
EXP 6,800,000SP 680,000
|
761%772%786%796%806% |
|
Curse Disease
+15 Cost |
Curse that temporarily reduces effectiveness of enemy's HP regeneration magic. Enchant Cost: MP consumption is decreased. +15 Cost MP consumption decreases. |
EXP 6,990,000SP 699,000
|
761%771%782%792%802% |
|
Curse Disease
+16 Cost |
Curse that temporarily reduces effectiveness of enemy's HP regeneration magic. Enchant Cost: MP consumption is decreased. +16 Cost MP consumption decreases. |
EXP 8,570,000SP 857,000
|
761%771%782%792%802% |
|
Curse Disease
+17 Cost |
Curse that temporarily reduces effectiveness of enemy's HP regeneration magic. Enchant Cost: MP consumption is decreased. +17 Cost MP consumption decreases. |
EXP 8,840,000SP 884,000
|
761%771%782%792%802% |
|
Curse Disease
+18 Cost |
Curse that temporarily reduces effectiveness of enemy's HP regeneration magic. Enchant Cost: MP consumption is decreased. +18 Cost MP consumption decreases. |
EXP 9,090,000SP 909,000
|
761%771%781%791%801% |
|
Curse Disease
+19 Cost |
Curse that temporarily reduces effectiveness of enemy's HP regeneration magic. Enchant Cost: MP consumption is decreased. +19 Cost MP consumption decreases. |
EXP 11,140,000SP 1,114,000
|
761%771%781%791%801% |
|
Curse Disease
+20 Cost |
Curse that temporarily reduces effectiveness of enemy's HP regeneration magic. Enchant Cost: MP consumption is decreased. +20 Cost MP consumption decreases. |
EXP 11,490,000SP 1,149,000
|
761%771%781%791%801% |
|
Curse Disease
+21 Cost |
Curse that temporarily reduces effectiveness of enemy's HP regeneration magic. Enchant Cost: MP consumption is decreased. +21 Cost MP consumption decreases. |
EXP 11,820,000SP 1,182,000
|
761%771%781%791%801% |
|
Curse Disease
+22 Cost |
Curse that temporarily reduces effectiveness of enemy's HP regeneration magic. Enchant Cost: MP consumption is decreased. +22 Cost MP consumption decreases. |
EXP 14,480,000SP 1,448,000
|
761%771%781%791%801% |
|
Curse Disease
+23 Cost |
Curse that temporarily reduces effectiveness of enemy's HP regeneration magic. Enchant Cost: MP consumption is decreased. +23 Cost MP consumption decreases. |
EXP 14,940,000SP 1,494,000
|
761%771%781%791%801% |
|
Curse Disease
+24 Cost |
Curse that temporarily reduces effectiveness of enemy's HP regeneration magic. Enchant Cost: MP consumption is decreased. +24 Cost MP consumption decreases. |
EXP 15,370,000SP 1,537,000
|
760%771%781%791%801% |
|
Curse Disease
+25 Cost |
Curse that temporarily reduces effectiveness of enemy's HP regeneration magic. Enchant Cost: MP consumption is decreased. +25 Cost MP consumption decreases. |
EXP 18,820,000SP 1,882,000
|
760%771%781%791%801% |
|
Curse Disease
+26 Cost |
Curse that temporarily reduces effectiveness of enemy's HP regeneration magic. Enchant Cost: MP consumption is decreased. +26 Cost MP consumption decreases. |
EXP 19,420,000SP 1,942,000
|
760%771%781%791%801% |
|
Curse Disease
+27 Cost |
Curse that temporarily reduces effectiveness of enemy's HP regeneration magic. Enchant Cost: MP consumption is decreased. +27 Cost MP consumption decreases. |
EXP 19,980,000SP 1,998,000
|
760%771%781%791%801% |
|
Curse Disease
+28 Cost |
Curse that temporarily reduces effectiveness of enemy's HP regeneration magic. Enchant Cost: MP consumption is decreased. +28 Cost MP consumption decreases. |
EXP 14,470,000SP 1,447,000
|
760%771%781%791%801% |
|
Curse Disease
+29 Cost |
Curse that temporarily reduces effectiveness of enemy's HP regeneration magic. Enchant Cost: MP consumption is decreased. +29 Cost MP consumption decreases. |
EXP 25,250,000SP 2,525,000
|
760%771%781%791%801% |
|
Curse Disease
+30 Cost |
Curse that temporarily reduces effectiveness of enemy's HP regeneration magic. Enchant Cost: MP consumption is decreased. +30 Cost MP consumption decreases. |
EXP 25,970,000SP 2,597,000
|
760%770%780%790%800% |
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